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SMAPI
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Patches
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LoadContextPatch.cs
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2021-07-30
rename patch classes for consistency
Jesse Plamondon-Willard
2021-07-30
split patch classes which target multiple types
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-03-07
get patcher names automatically if needed
Jesse Plamondon-Willard
2021-02-28
add ReturningToTitle stage
Jesse Plamondon-Willard
2021-02-28
add load stages immediately after game adds initial locations
Jesse Plamondon-Willard
2020-08-30
use inheritdoc
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-05-05
migrate to Harmony 2.0 (#711)
Jesse Plamondon-Willard
2019-09-26
auto-fix save data when a custom NPC mod is removed
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-13
prevent mods from crashing the game with invalid dialogue in more cases
Jesse Plamondon-Willard
2019-09-13
make Harmony patch names more consistent
Jesse Plamondon-Willard