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SMAPI
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Program.cs
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Author
2018-04-17
add warning in developer mode for mods with no update keys
Jesse Plamondon-Willard
2018-04-15
tweak trace logs for readability when loading mods
Jesse Plamondon-Willard
2018-04-13
add MacOS detection
Jesse Plamondon-Willard
2018-04-13
fix console color scheme for PowerShell, and make it configurable
Jesse Plamondon-Willard
2018-04-13
split mod DB into a separate file
Jesse Plamondon-Willard
2018-04-11
fix error when two content packs use different capitalisation for the same re...
Jesse Plamondon-Willard
2018-04-11
fix error when a remote mod version is invalid (#462)
Jesse Plamondon-Willard
2018-03-23
fix error when a mod removes an asset editor/loader (#460)
Jesse Plamondon-Willard
2018-03-15
link SMAPI update checks to smapi.io instead of GitHub (#457)
Jesse Plamondon-Willard
2018-03-15
show prerelease SMAPI updates when updating from an older prerelease of the s...
Jesse Plamondon-Willard
2018-03-11
fix error when content pack needs a mod that couldn't be loaded
Jesse Plamondon-Willard
2018-03-11
fix some content managers not replaced early enough (#453, #413)
Jesse Plamondon-Willard
2018-03-11
reorganise and update core content logic for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-11
add initial compatibility with Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-04
add support for mapping non-semantic remote mod versions
Jesse Plamondon-Willard
2018-03-04
simplify and always include default update URL, shorten no-longer-compatible ...
Jesse Plamondon-Willard
2018-03-03
mark Stardew Valley 1.3 incompatible in SMAPI 2.5.x to reduce confusion when ...
Jesse Plamondon-Willard
2018-03-03
fix detected incompatibility errors not showing mod's update URL (#453)
Jesse Plamondon-Willard
2018-03-03
move technical compatibility details into TRACE log (#453)
Jesse Plamondon-Willard
2018-02-23
overhaul events to track the mod which added each handler, and log errors und...
Jesse Plamondon-Willard
2018-02-22
add friendly warning when an i18n file has duplicate keys due to case-insensi...
Jesse Plamondon-Willard
2018-02-20
support transitional content packs (#436)
Jesse Plamondon-Willard
2018-02-19
replace manual relative path logic with new path utilities
Jesse Plamondon-Willard
2018-02-19
simplify content pack list (#436)
Jesse Plamondon-Willard
2018-02-17
add content pack feature (#436)
Jesse Plamondon-Willard
2018-02-17
validate that mod APIs are public (#435)
Jesse Plamondon-Willard
2018-02-17
split proxy builder & factory (#435)
Jesse Plamondon-Willard
2018-02-16
add mod page URL to missing-dependency errors (#437)
Jesse Plamondon-Willard
2018-02-16
encapsulate update key to URL logic for reuse (#437)
Jesse Plamondon-Willard
2018-02-16
encapsulate mod DB, add display name, and use in dependency checks (#439)
Jesse Plamondon-Willard
2018-02-16
overhaul internal mod data format (#439)
Jesse Plamondon-Willard
2018-02-15
log mod errors and warnings as the mod (#438)
Jesse Plamondon-Willard
2017-12-15
emit proxy classes directly to simplify crossplatform compatibility (#409)
Jesse Plamondon-Willard
2017-12-12
block access to mod-provided APIs until all mods are initialised (#409)
Jesse Plamondon-Willard
2017-12-12
log mod-provided API access (#409)
Jesse Plamondon-Willard
2017-12-12
switch to simpler approach for mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
add prototype of mod-provided APIs (#409)
Jesse Plamondon-Willard
2017-12-11
generalise internal mod registry (#409)
Jesse Plamondon-Willard
2017-12-11
trace mods with no update keys, tweak update-check logging
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-11-27
fix error when a mod has an invalid filename in the EntryDLL manifest field (...
Jesse Plamondon-Willard
2017-10-30
improve update-check errors when connection is offline (#380)
Jesse Plamondon-Willard
2017-10-27
hide the game's test messages from the console & log (#364)
Jesse Plamondon-Willard
2017-10-13
fix assets not being reloaded when mods implement IAssetEditor or IAssetLoade...
Jesse Plamondon-Willard
2017-10-07
rename shared project for broader use
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard