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StardewModdingAPI.csproj
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Author
2018-07-09
fix various build issues
Jesse Plamondon-Willard
2018-07-08
add GameLoop events for SMAPI 3.0 (#310)
Jesse Plamondon-Willard
2018-07-08
encapsulate type reference comparison
Jesse Plamondon-Willard
2018-06-28
use mod DB in web API to get default update keys for mod IDs (#532)
Jesse Plamondon-Willard
2018-06-27
move mod DB parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-24
merge IManifest interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
merge ISemanticVersion interfaces into new project (#532)
Jesse Plamondon-Willard
2018-06-24
add project for toolkit interfaces visible to SMAPI mods (#532)
Jesse Plamondon-Willard
2018-06-24
update to Mono.Cecil 0.10
Jesse Plamondon-Willard
2018-06-22
remove seasonal tilesheet patch (#552)
Jesse Plamondon-Willard
2018-06-19
rewrite update checks (#551)
Jesse Plamondon-Willard
2018-06-19
Merge pull request #543 from danvolchek/optional-update-checking
Jesse Plamondon-Willard
2018-06-17
set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
Jesse Plamondon-Willard
2018-06-10
add debris list changed event (#310)
Jesse Plamondon-Willard
2018-06-10
refactor IModMetadata update info
Dan Volchek
2018-06-10
create watcher core (#310)
Jesse Plamondon-Willard
2018-06-09
add metadata dump option for troubleshooting
Jesse Plamondon-Willard
2018-06-06
add Harmony patch to fix custom tilesheet handling (#541)
Jesse Plamondon-Willard
2018-06-06
add simple Harmony wrapper for validation, error-handling, etc (#541)
Jesse Plamondon-Willard
2018-06-06
add Harmony DLL (#541)
Jesse Plamondon-Willard
2018-06-05
fix version parsing issues in new toolkit code (#532)
Jesse Plamondon-Willard
2018-06-05
move manifest parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
move web API client into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
Merge branch 'create-toolkit' into develop
Jesse Plamondon-Willard
2018-06-02
add input API
Jesse Plamondon-Willard
2018-06-02
add mouse scroll event (#310)
Jesse Plamondon-Willard
2018-06-02
add Input.CursorMoved event (#310)
Jesse Plamondon-Willard
2018-06-02
add new-style input events (#310)
Jesse Plamondon-Willard
2018-06-02
add base implementation for mod event classes (#310)
Jesse Plamondon-Willard
2018-06-01
add large terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add NPC list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
rename new events for clarity (#310)
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-05-25
move PathUtilities into toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
add empty toolkit project & fix misleading build configuration name (#532)
Jesse Plamondon-Willard
2018-05-22
refactor content API to fix load errors with decentralised cache (#524)
Jesse Plamondon-Willard
2018-05-12
group mod warnings in console
Jesse Plamondon-Willard
2018-05-10
generalise console color logic for reuse (#495)
Jesse Plamondon-Willard
2018-05-09
rewrite content logic to decentralise cache (#488)
Jesse Plamondon-Willard
2018-05-05
rewrite location events for multiplayer
Jesse Plamondon-Willard
2018-05-04
add LocationEvents.ObjectsChanged event
Jesse Plamondon-Willard
2018-05-03
switch back to shared project due to installer issues
Jesse Plamondon-Willard
2018-05-02
reorganise to avoid errors deploying web app, fix WMI error in Linux installer
Jesse Plamondon-Willard
2018-05-01
add public platform constant for mods
Jesse Plamondon-Willard
2018-05-01
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
Jesse Plamondon-Willard
2018-04-28
add initial multiplayer API (#480)
Jesse Plamondon-Willard
2018-04-27
add multiplayer sync events (#479)
Jesse Plamondon-Willard
2018-04-25
rewrite input suppression again (#453)
Jesse Plamondon-Willard
2018-04-22
rewrite input suppression (#453)
Jesse Plamondon-Willard
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