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Utilities
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Author
2022-10-09
optimize string splits
Jesse Plamondon-Willard
2022-07-09
raise deprecation levels
Jesse Plamondon-Willard
2022-07-06
fix build warnings
Jesse Plamondon-Willard
2022-07-06
update code annotations
Jesse Plamondon-Willard
2022-06-20
add flag to disable deprecated code
Jesse Plamondon-Willard
2022-05-15
reduce performance impact of deprecation warnings
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-16
move case-insensitive path lookup into toolkit for reuse
Jesse Plamondon-Willard
2022-04-16
make EntryDll manifest field case-insensitive
Jesse Plamondon-Willard
2022-04-14
track full mod & stack metadata in queued deprecation warnings
Jesse Plamondon-Willard
2022-04-13
fix false-positive deprecation notice (#837)
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in the rest of SMAPI core (#837)
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for most of the SMAPI toolkit (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
simplify with newer pattern features
Jesse Plamondon-Willard
2022-04-01
make mod file paths case-insensitive in all SMAPI APIs
Jesse Plamondon-Willard
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2022-01-29
normalize season names in SDate constructor
Jesse Plamondon-Willard
2021-12-04
suppress non-applicable code warnings
Jesse Plamondon-Willard
2021-09-02
prepare path utilities for the upcoming Stardew Valley 1.5.5
Jesse Plamondon-Willard
2021-03-21
simplify creating keybind list for single key
Jesse Plamondon-Willard
2021-01-20
add unit tests for KeybindList (#744)
Jesse Plamondon-Willard
2021-01-19
add shortcut method to create a keybind list for a single default keybind (#744)
Jesse Plamondon-Willard
2021-01-19
add multi-key binding API (#744)
Jesse Plamondon-Willard
2021-01-15
allow getting all active values from a PerScreen<T> field
Jesse Plamondon-Willard
2021-01-15
allow resetting a PerScreen<T> field
Jesse Plamondon-Willard
2021-01-15
allow get/setting PerScreen<T> values by screen ID
Jesse Plamondon-Willard
2021-01-06
add a way to send console commands to a specific screen
Jesse Plamondon-Willard
2020-12-20
update for split-screen mode
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-05
make PathUtilities available to mods
Jesse Plamondon-Willard
2020-08-23
minor cleanup
Jesse Plamondon-Willard
2020-08-09
add support for read/writing SDate to JSON
Jesse Plamondon-Willard
2020-04-17
support lowercase season names in date translations
Jesse Plamondon-Willard
2020-04-17
use better short date translations
Jesse Plamondon-Willard
2020-04-15
tweak new code, update release notes
Jesse Plamondon-Willard
2020-04-14
SDate: fixes to new methods
Kevin Daughtridge
2020-04-13
SDate: Add WorldDate conversions and features
Kevin Daughtridge
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
fix year edge case in date calculations
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2017-11-26
add date.DaysSinceStart property, add unit tests, update release notes (#390)
Jesse Plamondon-Willard
2017-11-08
Adding a date function
Nicholas Johnson
2017-10-13
move SButtons into root
Jesse Plamondon-Willard
2017-10-13
fix SDate.Now() crashing during new-game intro (#369)
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard