summaryrefslogtreecommitdiff
path: root/src/SMAPI
AgeCommit message (Expand)Author
2018-07-09detect broken constructor referencesJesse Plamondon-Willard
2018-07-09fix new event (#310)Jesse Plamondon-Willard
2018-07-08fix new event not initialised (#310)Jesse Plamondon-Willard
2018-07-08bump versions for beta releaseJesse Plamondon-Willard
2018-07-08add GameLoop events for SMAPI 3.0 (#310)Jesse Plamondon-Willard
2018-07-08also detect broken Netcode referencesJesse Plamondon-Willard
2018-07-08rewrite TypeReference comparison to handle more edge cases, exit earlier if p...Jesse Plamondon-Willard
2018-07-08encapsulate type reference comparisonJesse Plamondon-Willard
2018-07-08encapsulate GetComparableTypeIDJesse Plamondon-Willard
2018-07-08fix new logic not applied to method return typesJesse Plamondon-Willard
2018-07-08Fix missing assignment.E. Behar
2018-07-07Remove another extraneous debug output. =_=E. Behar
2018-07-07Remove extraneous debug outputE. Behar
2018-07-07Revert ShouldValidateEvan Behar
2018-07-07Expand validation to respect CIL placeholdersEvan Behar
2018-07-06Fix type==null caseE. Behar
2018-07-06Linux-compatible scope resolution in validatorEvan Behar
2018-07-06run new-day task synchronouslyJesse Plamondon-Willard
2018-07-04bump versions for beta releaseJesse Plamondon-Willard
2018-07-04fix game freeze if the window loses focus while loadingJesse Plamondon-Willard
2018-07-03bump versions for beta releaseJesse Plamondon-Willard
2018-07-02bump versions for beta releaseJesse Plamondon-Willard
2018-07-02fix 'missing assembly' errors raised for some .NET Framework types (#356)Jesse Plamondon-Willard
2018-07-01bump versions for beta releaseJesse Plamondon-Willard
2018-07-01add support for reloading NPC schedules through the content APIJesse Plamondon-Willard
2018-07-01fix incorrect trace messageJesse Plamondon-Willard
2018-07-01add game path to assembly definition resolution search paths for rare edge ca...Jesse Plamondon-Willard
2018-07-01fix assembly definition resolver not disposing loaded definitionsJesse Plamondon-Willard
2018-06-30move basic mod scanning into the toolkit (#532)Jesse Plamondon-Willard
2018-06-30detect broken assembly references not covered by a dependency, and flag as in...Jesse Plamondon-Willard
2018-06-30fix Context.IsPlayerFree being false during festivals (#550)Jesse Plamondon-Willard
2018-06-30fix types getting rewritten unnecessarily if the source & target types have t...Jesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
2018-06-29add includeExtendedMetadata option to toolkit client (#532)Jesse Plamondon-Willard
2018-06-28add support for unofficial version in update checks (#532)Jesse Plamondon-Willard
2018-06-28use more structured API response for update checks (#532)Jesse Plamondon-Willard
2018-06-28use mod DB in web API to get default update keys for mod IDs (#532)Jesse Plamondon-Willard
2018-06-28simplify mod DB method (#532)Jesse Plamondon-Willard
2018-06-27fix mod DB entry with no ID (#532)Jesse Plamondon-Willard
2018-06-27encapsulate mod DB a bit better for use outside SMAPI (#532)Jesse Plamondon-Willard
2018-06-27move mod DB parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-26update Game1.Draw overrideJesse Plamondon-Willard
2018-06-26fix update checks failing when some mods don't have a mod IDJesse Plamondon-Willard
2018-06-26bump versions for beta releaseJesse Plamondon-Willard
2018-06-25bump versions for experimental releaseJesse Plamondon-Willard
2018-06-25dispose assembly data once mods are loadedJesse Plamondon-Willard
2018-06-24update compatibility listJesse Plamondon-Willard
2018-06-24only rewrite type references if necessary (#532)Jesse Plamondon-Willard
2018-06-24move type match lambda up into TypeFinder (#532)Jesse Plamondon-Willard
2018-06-24merge IManifest interfaces into new project (#532)Jesse Plamondon-Willard