Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
|
|
|
|
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
|
|
This fixes mods needing to load Map assets manually before the game could load them via internal key.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
asynchronously (#636)
|
|
|
|
|
|
|
|
|