Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-14 | reorganise update loop a bit (#648) | Jesse Plamondon-Willard | |
2019-09-14 | fix map reloads not updating door warps (#643) | Jesse Plamondon-Willard | |
2019-09-14 | fix year edge case in date calculations | Jesse Plamondon-Willard | |
2019-09-14 | update code for SDV 1.4 changes (#638) | Jesse Plamondon-Willard | |
2019-09-14 | fix typos | Jesse Plamondon-Willard | |
2019-09-14 | disable mod-level asset caching (#644) | Jesse Plamondon-Willard | |
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally. | |||
2019-09-14 | ignore root content managers when handling managed asset keys (#644) | Jesse Plamondon-Willard | |
2019-09-14 | no longer forward managed asset keys loaded through a mod content manager (#644) | Jesse Plamondon-Willard | |
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets. | |||
2019-09-14 | move most mod asset loading logic into content managers (#644) | Jesse Plamondon-Willard | |
This fixes mods needing to load Map assets manually before the game could load them via internal key. | |||
2019-09-14 | add separate LogNetworkTraffic option | Jesse Plamondon-Willard | |
2019-09-14 | fix tilesheets seasonalised when loading an indoor map | Jesse Plamondon-Willard | |
2019-09-14 | fix tilesheets not seasonalised when a map is reloaded (#642) | Jesse Plamondon-Willard | |
2019-09-14 | remove reflection no longer needed in newest SDV 1.4 build (#638) | Jesse Plamondon-Willard | |
2019-09-14 | batch reload assets in some cases | Jesse Plamondon-Willard | |
2019-09-14 | fix cache misses for non-English players | Jesse Plamondon-Willard | |
2019-09-14 | fix inconsistent LoadStage behavior when creating a new save | Jesse Plamondon-Willard | |
2019-09-14 | improve XNB mod and ignore file matching | Jesse Plamondon-Willard | |
2019-09-14 | drop monitor.ExitGameImmediately method | Jesse Plamondon-Willard | |
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately. | |||
2019-09-14 | update mods + mod build package for smapi-internal changes | Jesse Plamondon-Willard | |
2019-09-14 | simplify config.json and metadata.json names | Jesse Plamondon-Willard | |
2019-09-14 | simplify project names | Jesse Plamondon-Willard | |
2019-09-14 | update code for SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-09-14 | fix cache miss when not playing in English (#634) | Jesse Plamondon-Willard | |
2019-09-14 | fix translatable assets not updated when switching language (#586) | Jesse Plamondon-Willard | |
2019-09-14 | list all detected issues in trace logs for incompatible mods | Jesse Plamondon-Willard | |
2019-09-14 | bump version to 3.0 | Jesse Plamondon-Willard | |
2019-09-14 | load mods much earlier so they can intercept all content assets | Jesse Plamondon-Willard | |
2019-09-14 | fix incorrect input check, update release notes | Jesse Plamondon-Willard | |
2019-09-14 | add content pack translations | Jesse Plamondon-Willard | |
2019-09-14 | fix log level for multiplayer 'received message' logs | Jesse Plamondon-Willard | |
2019-09-14 | remove deprecated APIs (#606) | Jesse Plamondon-Willard | |
2019-09-14 | better handle player reconnecting before disconnection is registered | Jesse Plamondon-Willard | |
2019-09-14 | update NuGet packages | Jesse Plamondon-Willard | |
2019-09-14 | add HasFile content pack method | Jesse Plamondon-Willard | |
2019-09-13 | update for release | Jesse Plamondon-Willard | |
2019-09-13 | migrate to new project file format | Jesse Plamondon-Willard | |
2019-09-13 | fix inconsistent default value | Jesse Plamondon-Willard | |
2019-09-13 | fix 'unknown file extension' error not listing .json as a valid extension | Jesse Plamondon-Willard | |
2019-09-13 | prevent mods from crashing the game with invalid dialogue in more cases | Jesse Plamondon-Willard | |
2019-09-13 | use default indentation for JSON files | Jesse Plamondon-Willard | |
2019-09-13 | make Harmony patch names more consistent | Jesse Plamondon-Willard | |
2019-09-13 | fix 'location list changed' verbose log not correctly listing changes | Jesse Plamondon-Willard | |
2019-09-13 | tweak patch code style | Jesse Plamondon-Willard | |
2019-09-13 | fix unspecified log levels | Jesse Plamondon-Willard | |
2019-09-13 | fix errors during early startup not shown before exit | Jesse Plamondon-Willard | |
2019-09-13 | default Monitor.Log to trace | Jesse Plamondon-Willard | |
2019-09-13 | prevent invalid items from breaking menus on hover | Jesse Plamondon-Willard | |
2019-09-13 | avoid possible invalid state if checkEventPrecondition is called ↵ | Jesse Plamondon-Willard | |
asynchronously (#636) | |||
2019-09-13 | log underlying error (#636) | Jesse Plamondon-Willard | |
2019-09-13 | fix formatting and code style (#636) | Jesse Plamondon-Willard | |