Age | Commit message (Expand) | Author |
2019-02-07 | fix typo | Jesse Plamondon-Willard |
2019-02-07 | fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event | Jesse Plamondon-Willard |
2019-02-07 | fix cursor position not updated in edge case | Jesse Plamondon-Willard |
2019-02-07 | avoid period after URLs in log output | Jesse Plamondon-Willard |
2019-02-07 | fix 'unknown mod' deprecation warnings when they occur in the Mod constructor | Jesse Plamondon-Willard |
2019-02-07 | fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode | Jesse Plamondon-Willard |
2019-02-07 | fix 'unknown mod' deprecation warnings showing wrong stack trace | Jesse Plamondon-Willard |
2019-02-07 | set max game version to avoid confusion when 1.3.35 releases | Jesse Plamondon-Willard |
2019-02-07 | fix LoadStage.SaveParsed raised before save data available | Jesse Plamondon-Willard |
2019-02-07 | fix save folder constants not available during early load stages | Jesse Plamondon-Willard |
2018-12-30 | update for release | Jesse Plamondon-Willard |
2018-12-30 | fix GameLaunched raised twice due to Game1.ticks not incrementing reliably | Jesse Plamondon-Willard |
2018-12-29 | update for release | Jesse Plamondon-Willard |
2018-12-29 | increase deprecation levels for the upcoming SMAPI 3.0 | Jesse Plamondon-Willard |
2018-12-29 | add IsCurrentLocation event arg to World events | Jesse Plamondon-Willard |
2018-12-27 | mark structs readonly | Jesse Plamondon-Willard |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard |
2018-12-27 | enable latest C# features | Jesse Plamondon-Willard |
2018-12-25 | minor performance optimisation | Jesse Plamondon-Willard |
2018-12-25 | add GameLoop.OneSecondUpdateTicking/Ticked | Jesse Plamondon-Willard |
2018-12-24 | add Specialised.LoadStageChanged event | Jesse Plamondon-Willard |
2018-12-23 | add Specialised.SavePreloaded event | Jesse Plamondon-Willard |
2018-12-23 | allow Read/WriteSaveFile as soon as the save is loaded | Jesse Plamondon-Willard |
2018-12-16 | update for release | Jesse Plamondon-Willard |
2018-12-16 | fix host peer not cleared when a multiplayer session ends | Jesse Plamondon-Willard |
2018-12-16 | fix error when hovering items in some cases | Jesse Plamondon-Willard |
2018-12-16 | remove default SMAPI 3.0 strict mode in debug builds | Jesse Plamondon-Willard |
2018-12-16 | update for release | Jesse Plamondon-Willard |
2018-12-16 | fix messages not sent correctly to farmhands connected via Steam friends | Jesse Plamondon-Willard |
2018-12-15 | prevent invalid items from crashing the game | Jesse Plamondon-Willard |
2018-12-14 | clarify trace message | Jesse Plamondon-Willard |
2018-12-14 | add friendly error when the game can't find its Content\XACT folder | Jesse Plamondon-Willard |
2018-12-14 | fix game launch error logged as 'SMAPI' | Jesse Plamondon-Willard |
2018-12-13 | clarify docblock | Jesse Plamondon-Willard |
2018-12-13 | deprecate assetData.AsDictionary().Set | Jesse Plamondon-Willard |
2018-12-13 | simplify access to deprecation manager for deprecation warnings | Jesse Plamondon-Willard |
2018-12-13 | tweak new API method name | Jesse Plamondon-Willard |
2018-12-13 | add content pack API | Jesse Plamondon-Willard |
2018-12-13 | fix NPCDisposition asset propagation breaking NPC data | Jesse Plamondon-Willard |
2018-12-09 | fix 'begin must be called' sprite batch errors when using Display.RenderedWor... | Jesse Plamondon-Willard |
2018-12-09 | fix error when a mod makes invalid changes to an NPC schedule | Jesse Plamondon-Willard |
2018-12-07 | update for release | Jesse Plamondon-Willard |
2018-12-07 | fix error when a location doesn't have a map asset key | Jesse Plamondon-Willard |
2018-12-07 | fix crash when constucting buildings that have an interior | Jesse Plamondon-Willard |
2018-12-07 | update for release | Jesse Plamondon-Willard |
2018-12-07 | fix location warps when propagating map changes (#608) | Jesse Plamondon-Willard |
2018-12-06 | disable paranoid detection if paranoid warnings are disabled | Jesse Plamondon-Willard |
2018-12-06 | move mod path into constants | Jesse Plamondon-Willard |
2018-12-05 | add friendly error when Steam isn't loaded | Jesse Plamondon-Willard |
2018-12-05 | add helper.CreateTemporaryContentPack to replace deprecated transitional method | Jesse Plamondon-Willard |