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path: root/src/SMAPI
AgeCommit message (Expand)Author
2020-02-20migrate to new method in SMAPI 3.3Jesse Plamondon-Willard
2020-02-20don't premultiply fully opaque pixelsJesse Plamondon-Willard
2020-02-19call IAssetEditor with actual type if applicableJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and drop...Jesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-02-09add helper.Input.GetStatus methodJesse Plamondon-Willard
2020-02-08add Italian translationsJesse Plamondon-Willard
2020-02-02add support for self-broadcasts, optimize network messagesJesse Plamondon-Willard
2020-02-01update packagesJesse Plamondon-Willard
2020-02-01prepare for releaseJesse Plamondon-Willard
2020-02-01add JSON converter for Vector2Jesse Plamondon-Willard
2020-02-01add support for *.tmx map filesJesse Plamondon-Willard
2020-01-31rework build settings a bitJesse Plamondon-Willard
2020-01-31fix error messageJesse Plamondon-Willard
2020-01-30rework asset editor/loader tracking so they're affected by load orderJesse Plamondon-Willard
2020-01-26Merge pull request #690 from Drachenkaetzchen/performance-counterJesse Plamondon-Willard
2020-01-26tweak namespaceJesse Plamondon-Willard
2020-01-26refactor performance counter codeJesse Plamondon-Willard
2020-01-25add user settings that override defaults (#693)Jesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-25 add internal method for Content PatcherJesse Plamondon-Willard
2020-01-25fix error building/demolishing buildings for some playersJesse Plamondon-Willard
2020-01-25prevent load crashes due to invalid building typesJesse Plamondon-Willard
2020-01-23add full internal support for non-standard four-part versionsJesse Plamondon-Willard
2020-01-22fix global data stored in saves folderJesse Plamondon-Willard
2020-01-21Added commands to enable and disable performance counters. Peak is now using ...Drachenkaetzchen
2020-01-18update community linksJesse Plamondon-Willard
2020-01-15Added peak execution time over the last 60 secondsDrachenkaetzchen
2020-01-15Added documentation for all commands. Renamed the "monitor" command to "trigg...Drachenkaetzchen
2020-01-15Added documentation for all performance counter methods and members. Refactor...Drachenkaetzchen
2020-01-12set updateFound based on the suggested update responsedanvolchek
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC i...Jesse Plamondon-Willard
2020-01-12fix asset propagation for player sprites not affecting other players or recol...Jesse Plamondon-Willard
2020-01-12fix recursive lock errorJesse Plamondon-Willard
2020-01-11fix errors due to async threads creating content managersJesse Plamondon-Willard
2020-01-11Reworked the console implementation, added monitoring. Some internal refactor...Drachenkaetzchen
2020-01-10Added reset functionalityDrachenkaetzchen
2020-01-10Moved most PerformanceCounter logic out of SCore into the new PerformanceCoun...Drachenkaetzchen
2020-01-10Initial commit of the performance countersDrachenkaetzchen
2020-01-07update min game versionJesse Plamondon-Willard
2020-01-07intercept schedule errorsJesse Plamondon-Willard
2020-01-06Add french translationkchapelier
2020-01-04prepare for releaseJesse Plamondon-Willard
2020-01-04remove DumpMetadata optionJesse Plamondon-Willard
2020-01-04fix new asset invalidation code not correctly handling interceptors which bot...Jesse Plamondon-Willard
2020-01-02add Japanese translations, update translation docsJesse Plamondon-Willard
2020-01-01unify item diff logic for players & chestsJesse Plamondon-Willard
2020-01-01fix NetList watcher not handling array replacement and conflicting changes co...Jesse Plamondon-Willard
2020-01-01fix location snapshot not updated for removed chestsJesse Plamondon-Willard