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SMAPI
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2020-06-15
merge inconsistent event raise methods
Jesse Plamondon-Willard
2020-06-15
increase event priority range
Jesse Plamondon-Willard
2020-06-15
refactor & optimize event code a bit, drop old support for unknown event hand...
Jesse Plamondon-Willard
2020-06-15
Implemented event priority attribute
Chase W
2020-06-14
update TMXTile
Jesse Plamondon-Willard
2020-06-14
add support for using a custom Harmony build (#711)
Jesse Plamondon-Willard
2020-06-14
tweak build files
Jesse Plamondon-Willard
2020-06-07
improve premultiplication performance
Jesse Plamondon-Willard
2020-06-04
fix thread safety issue in new parallel rewriting
Jesse Plamondon-Willard
2020-06-04
simplify parallel rewriting logic
Jesse Plamondon-Willard
2020-06-04
Bug fix: Provide seed to Aggregate op(for Sequence contains no elements excep...
ZaneYork
2020-06-03
don't prevent mods from accessing game methods/properties extended by SMAPI
Jesse Plamondon-Willard
2020-06-03
stop rewriting module at first error
Jesse Plamondon-Willard
2020-06-03
tweak new code, add release note (#718)
Jesse Plamondon-Willard
2020-06-03
Remove take while op(does not return first none matched item)
ZaneYork
2020-06-03
Parallel exception aggregate fix
ZaneYork
2020-06-02
undo parallel loop (#716)
Jesse Plamondon-Willard
2020-06-02
1.Multithread rewrite
ZaneYork
2020-05-31
update TMXTile to fix void map issue on Android
Jesse Plamondon-Willard
2020-05-30
simplify harmony_search output, tweak SMAPI's Harmony ID
Jesse Plamondon-Willard
2020-05-29
Bug fix: make it possible for multi patch(When one patch replace an instructi...
ZaneYork
2020-05-27
fix BadImageFormatException error handling
Jesse Plamondon-Willard
2020-05-22
add harmony_summary command
Jesse Plamondon-Willard
2020-05-22
move internal commands out of SCore
Jesse Plamondon-Willard
2020-05-21
rewrite Harmony.Patch method to allow non-implemented virtual methods (#711)
Jesse Plamondon-Willard
2020-05-21
rewrite HarmonyMethod to allow null (#711)
Jesse Plamondon-Willard
2020-05-21
rename facade classes
Jesse Plamondon-Willard
2020-05-21
improve facade annotations
Jesse Plamondon-Willard
2020-05-21
fix AccessTools facade constructor logic (#711)
Jesse Plamondon-Willard
2020-05-21
load .pdb file when mod is loaded from bytes (#711)
Jesse Plamondon-Willard
2020-05-21
rewrite method overrides (#711)
Jesse Plamondon-Willard
2020-05-20
Merge branch 'mod/harmony-2.0' into develop
Jesse Plamondon-Willard
2020-05-20
fix error-handling when patch is called with a null target method (#711)
Jesse Plamondon-Willard
2020-05-20
rewrite renamed 'prioritiy' field (#711)
Jesse Plamondon-Willard
2020-05-20
rewrite base types & interfaces (#711)
Jesse Plamondon-Willard
2020-05-20
rewrite methods without a body (#711)
Jesse Plamondon-Willard
2020-05-20
ignore special types (#711)
Jesse Plamondon-Willard
2020-05-19
fix rewriting declaring type for a generic method (#711)
Jesse Plamondon-Willard
2020-05-19
rewrite assembly rewriting, merge Harmony rewriters (#711)
Jesse Plamondon-Willard
2020-05-18
fix some type references not being rewritten (#711)
Jesse Plamondon-Willard
2020-05-18
move facade namespace (#711)
Jesse Plamondon-Willard
2020-05-18
remove workaround no longer needed with Harmony 2.0.2 (#711)
Jesse Plamondon-Willard
2020-05-18
simplify patch facade (#711)
Jesse Plamondon-Willard
2020-05-16
minor cleanup
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-05-13
tweak Harmony patch error (#711)
Jesse Plamondon-Willard
2020-05-11
fix Harmony issue when assembly is loaded from memory (#711)
Jesse Plamondon-Willard
2020-05-10
rewrite AccessTools methods which changed in Harmony 2.0 (#711)
Jesse Plamondon-Willard
2020-05-09
fixed generic types in method references not rewritten (#711)
Jesse Plamondon-Willard
2020-05-09
sort mod warning lists
Jesse Plamondon-Willard
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