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path: root/src/SMAPI
AgeCommit message (Expand)Author
2017-10-30explicitly disallow absolute paths as asset keys in content API (#381)Jesse Plamondon-Willard
2017-10-30improve update-check errors when connection is offline (#380)Jesse Plamondon-Willard
2017-10-30let mods invalidate assets matching a predicate (#363)Jesse Plamondon-Willard
2017-10-29let SemanticVersion be constructed from a System.Version (#375)Jesse Plamondon-Willard
2017-10-27hide the game's test messages from the console & log (#364)Jesse Plamondon-Willard
2017-10-27minor cleanup (#373)Jesse Plamondon-Willard
2017-10-27fix incorrect search path when loading a mod file (#373)Jesse Plamondon-Willard
2017-10-25centralise most content-loading logic to fix map tilesheet edge case (#373)Jesse Plamondon-Willard
2017-10-24minor cleanupJesse Plamondon-Willard
2017-10-24Fix object cast being needed - use closed instead of open delegateEntoarox
2017-10-24Fix: Instance type is requiredEntoarox
2017-10-24PrivateProperty.cs ~ Use delegates for performanceEntoarox
2017-10-24suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game in...Jesse Plamondon-Willard
2017-10-23improve content manager thread safety, create content cache wrapper (#373)Jesse Plamondon-Willard
2017-10-22replace input events' e.IsClick with better-designed e.IsActionButton and e.I...Jesse Plamondon-Willard
2017-10-22add InputButton.ToSButton() extensionJesse Plamondon-Willard
2017-10-22fix SMAPI blocking reflection access to vanilla members on overridden types (...Jesse Plamondon-Willard
2017-10-21fix mods which implement IAssetLoader being marked as conflicting with themse...Jesse Plamondon-Willard
2017-10-20enable access to public members using reflection APIJesse Plamondon-Willard
2017-10-19fix e.SuppressButton() in input events not suppressing keyboard buttonsJesse Plamondon-Willard
2017-10-18simplify JSON converter nameJesse Plamondon-Willard
2017-10-18simplify SelectiveStringEnumConverter implementationJesse Plamondon-Willard
2017-10-18fix compatibility check crashing for players with SDV 1.08Jesse Plamondon-Willard
2017-10-14update for 2.0 releaseJesse Plamondon-Willard
2017-10-13move SButtons into rootJesse Plamondon-Willard
2017-10-13fix recipe data not being reloaded when neededJesse Plamondon-Willard
2017-10-13update mod dataJesse Plamondon-Willard
2017-10-13fix assets not being reloaded when mods implement IAssetEditor or IAssetLoade...Jesse Plamondon-Willard
2017-10-13update Json.NETJesse Plamondon-Willard
2017-10-13fix SDate.Now() crashing during new-game intro (#369)Jesse Plamondon-Willard
2017-10-12bump version for 2.0-beta.2Jesse Plamondon-Willard
2017-10-12refuse to load custom map tilesheets with absolute or directory-climbing path...Jesse Plamondon-Willard
2017-10-12update mod dataJesse Plamondon-Willard
2017-10-10fix input events having decimal tile coordinates (#367)Jesse Plamondon-Willard
2017-10-10work around race condition in game codeJesse Plamondon-Willard
2017-10-10update mod dataJesse Plamondon-Willard
2017-10-08move semver implementation into shared project for reuseJesse Plamondon-Willard
2017-10-07rename shared project for broader useJesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard