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path: root/src/SMAPI
AgeCommit message (Expand)Author
2019-02-24make it clear that mods will break in SMAPI 3.0 (#606)Jesse Plamondon-Willard
2019-02-24bump deprecation levels for upcoming SMAPI 3.0 release (#606)Jesse Plamondon-Willard
2019-02-24prepare for 2.11-beta.2 releaseJesse Plamondon-Willard
2019-02-24update for Stardew Valley 1.3.35-beta supportJesse Plamondon-Willard
2019-02-08prepare for 2.10.2 releaseJesse Plamondon-Willard
2019-02-08fix error when swapping maps mid-session for a location with interior doorsJesse Plamondon-Willard
2019-02-07add locale to context trace logsJesse Plamondon-Willard
2019-02-07fix error with custom map tilesheets in some casesJesse Plamondon-Willard
2019-02-07fix assets not disposed correctly in some casesJesse Plamondon-Willard
2019-02-07fix error propagating NPC sprites if they're not initialised yetJesse Plamondon-Willard
2019-02-07propagate asset changes into the save file being loadedJesse Plamondon-Willard
2019-02-07deprecate entry DLL with case-insensitive matchJesse Plamondon-Willard
2019-02-07fix typoJesse Plamondon-Willard
2019-02-07fix incorrect 'bypassed safety checks' for mods using LoadStageChanged eventJesse Plamondon-Willard
2019-02-07fix cursor position not updated in edge caseJesse Plamondon-Willard
2019-02-07avoid period after URLs in log outputJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings when they occur in the Mod constructorJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing stack trace in non-developer modeJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing wrong stack traceJesse Plamondon-Willard
2019-02-07set max game version to avoid confusion when 1.3.35 releasesJesse Plamondon-Willard
2019-02-07fix LoadStage.SaveParsed raised before save data availableJesse Plamondon-Willard
2019-02-07fix save folder constants not available during early load stagesJesse Plamondon-Willard
2018-12-30update for releaseJesse Plamondon-Willard
2018-12-30fix GameLaunched raised twice due to Game1.ticks not incrementing reliablyJesse Plamondon-Willard
2018-12-29update for releaseJesse Plamondon-Willard
2018-12-29increase deprecation levels for the upcoming SMAPI 3.0Jesse Plamondon-Willard
2018-12-29add IsCurrentLocation event arg to World eventsJesse Plamondon-Willard
2018-12-27mark structs readonlyJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-27enable latest C# featuresJesse Plamondon-Willard
2018-12-25minor performance optimisationJesse Plamondon-Willard
2018-12-25add GameLoop.OneSecondUpdateTicking/TickedJesse Plamondon-Willard
2018-12-24add Specialised.LoadStageChanged eventJesse Plamondon-Willard
2018-12-23add Specialised.SavePreloaded eventJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-12-16update for releaseJesse Plamondon-Willard
2018-12-16 fix host peer not cleared when a multiplayer session endsJesse Plamondon-Willard
2018-12-16fix error when hovering items in some casesJesse Plamondon-Willard
2018-12-16remove default SMAPI 3.0 strict mode in debug buildsJesse Plamondon-Willard
2018-12-16update for releaseJesse Plamondon-Willard
2018-12-16fix messages not sent correctly to farmhands connected via Steam friendsJesse Plamondon-Willard
2018-12-15prevent invalid items from crashing the gameJesse Plamondon-Willard
2018-12-14clarify trace messageJesse Plamondon-Willard
2018-12-14add friendly error when the game can't find its Content\XACT folderJesse Plamondon-Willard
2018-12-14fix game launch error logged as 'SMAPI'Jesse Plamondon-Willard
2018-12-13clarify docblockJesse Plamondon-Willard
2018-12-13deprecate assetData.AsDictionary().SetJesse Plamondon-Willard
2018-12-13simplify access to deprecation manager for deprecation warningsJesse Plamondon-Willard
2018-12-13tweak new API method nameJesse Plamondon-Willard
2018-12-13add content pack APIJesse Plamondon-Willard