Age | Commit message (Expand) | Author |
2021-02-06 | fix edge case in non-English asset cache after returning to title screen | Jesse Plamondon-Willard |
2021-02-03 | enable aggressive memory optimizations by default (#757) | Jesse Plamondon-Willard |
2021-01-31 | extend aggressive memory optimization to a few more common textures (#757) | Jesse Plamondon-Willard |
2021-01-31 | rework aggressive memory optimization to minimize mod impact (#757) | Jesse Plamondon-Willard |
2021-01-31 | add experimental 'aggressive memory optimization' flag (#757) | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-24 | minor cleanup | Jesse Plamondon-Willard |
2021-01-24 | fix interior door errors when reloading maps | Jesse Plamondon-Willard |
2021-01-23 | remove unused AlternativeUrl field in metadata model | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | update for new map override logic in SDV 1.5.4 | Jesse Plamondon-Willard |
2021-01-20 | rewrite C# 9 code not supported in Linux build tools yet | Jesse Plamondon-Willard |
2021-01-20 | fix SDV 1.5 compatibility with content packs that still load XNB maps | Jesse Plamondon-Willard |
2021-01-20 | correct links | Jesse Plamondon-Willard |
2021-01-20 | fix null handling in keybind list parsing (#744) | Jesse Plamondon-Willard |
2021-01-20 | add unit tests for KeybindList (#744) | Jesse Plamondon-Willard |
2021-01-19 | add method to suppress active keybindings (#744) | Jesse Plamondon-Willard |
2021-01-19 | make buttonState.IsDown() extension public (#744) | Jesse Plamondon-Willard |
2021-01-19 | add shortcut method to create a keybind list for a single default keybind (#744) | Jesse Plamondon-Willard |
2021-01-19 | add Input.ButtonsChanged event (#744) | Jesse Plamondon-Willard |
2021-01-19 | add multi-key binding API (#744) | Jesse Plamondon-Willard |
2021-01-19 | reset some missed map cache fields (#751) | Jesse Plamondon-Willard |
2021-01-18 | reset map overrides when reloading a map (#751) | Jesse Plamondon-Willard |
2021-01-18 | add asset propagation for Strings\StringsFromCSFiles | Jesse Plamondon-Willard |
2021-01-18 | merge sections in asset propagator | Jesse Plamondon-Willard |
2021-01-17 | don't send multiplayer broadcasts to players without SMAPI | Jesse Plamondon-Willard |
2021-01-17 | subclass chatbox to log game errors | Jesse Plamondon-Willard |
2021-01-15 | add split-screen info to multiplayer peer | Jesse Plamondon-Willard |
2021-01-15 | allow getting all active values from a PerScreen<T> field | Jesse Plamondon-Willard |
2021-01-15 | allow resetting a PerScreen<T> field | Jesse Plamondon-Willard |
2021-01-15 | allow get/setting PerScreen<T> values by screen ID | Jesse Plamondon-Willard |
2021-01-15 | tweak recent changes, update release notes | Jesse Plamondon-Willard |
2021-01-15 | (feat) Disable Mod rewrites if requested | David Camp |
2021-01-15 | move error-handling Harmony patches into a new Error Handler bundled mod | Jesse Plamondon-Willard |
2021-01-15 | prepare for release | Jesse Plamondon-Willard |
2021-01-15 | update for draw code changes in SDV 1.5.3 | Jesse Plamondon-Willard |
2021-01-12 | tuck location map reload into method (#751) | Jesse Plamondon-Willard |
2021-01-10 | fix title screen music not stopping after save is loaded | Jesse Plamondon-Willard |
2021-01-08 | prepare for release | Jesse Plamondon-Willard |
2021-01-08 | update for draw changes in SDV 1.5.2 | Jesse Plamondon-Willard |
2021-01-07 | add more helpful `help` command output | Jesse Plamondon-Willard |
2021-01-06 | add a way to send console commands to a specific screen | Jesse Plamondon-Willard |
2021-01-06 | simplify tilesheet order warning | Jesse Plamondon-Willard |
2021-01-06 | remove experimental performance counters | Jesse Plamondon-Willard |
2021-01-06 | rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps... | Jesse Plamondon-Willard |
2021-01-03 | prepare for release | Jesse Plamondon-Willard |
2021-01-02 | detect and block map replacements that would crash the game due to tilesheet ... | Jesse Plamondon-Willard |
2021-01-02 | update error text linking to renamed wiki section | Jesse Plamondon-Willard |
2021-01-02 | fix cursor position incorrectly handling UI mode (#741) | Jesse Plamondon-Willard |
2021-01-02 | fix players in split-screen mode sharing peer state (#747) | Jesse Plamondon-Willard |