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2017-12-10
detect libgdiplus-missing exception and show a friendly error instead (#408)
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-12-10
fix GraphicsEvents.OnPostRenderEvent not being raised in some cases
Jesse Plamondon-Willard
2017-12-10
add e.IsSuppressed to input event args
Jesse Plamondon-Willard
2017-12-10
fix mods being able to change cursor position reported to other mods
Jesse Plamondon-Willard
2017-12-09
fix reflection API error with properties which don't have both get and set
Jesse Plamondon-Willard
2017-12-02
remove unneeded file
Jesse Plamondon-Willard
2017-12-02
simplify version format in constants
Jesse Plamondon-Willard
2017-12-02
add NormaliseAssetName content helper method (#404)
Jesse Plamondon-Willard
2017-11-28
update for 2.2 release
Jesse Plamondon-Willard
2017-11-27
fix error when a mod has an invalid filename in the EntryDLL manifest field (...
Jesse Plamondon-Willard
2017-11-26
fix CFAutomate compatibility errors showing no URL (#393)
Jesse Plamondon-Willard
2017-11-26
fix e.SuppressButton() not working with some mouse buttons, update release no...
Jesse Plamondon-Willard
2017-11-26
Merge pull request #389 from YonKuma/suppressmouse
Jesse Plamondon-Willard
2017-11-26
add date.DaysSinceStart property, add unit tests, update release notes (#390)
Jesse Plamondon-Willard
2017-11-10
Simplified mouse checks
YonKuma
2017-11-08
Adding a date function
Nicholas Johnson
2017-11-08
Fixing code to match SMAPI idiom
YonKuma
2017-11-08
Added code to suppress mouse clicks
YonKuma
2017-11-02
fix custom asset loads failing on Linux/Mac (#383)
Jesse Plamondon-Willard
2017-11-01
update for 2.1 release
Jesse Plamondon-Willard
2017-10-30
explicitly disallow absolute paths as asset keys in content API (#381)
Jesse Plamondon-Willard
2017-10-30
improve update-check errors when connection is offline (#380)
Jesse Plamondon-Willard
2017-10-30
let mods invalidate assets matching a predicate (#363)
Jesse Plamondon-Willard
2017-10-29
let SemanticVersion be constructed from a System.Version (#375)
Jesse Plamondon-Willard
2017-10-27
hide the game's test messages from the console & log (#364)
Jesse Plamondon-Willard
2017-10-27
minor cleanup (#373)
Jesse Plamondon-Willard
2017-10-27
fix incorrect search path when loading a mod file (#373)
Jesse Plamondon-Willard
2017-10-25
centralise most content-loading logic to fix map tilesheet edge case (#373)
Jesse Plamondon-Willard
2017-10-24
minor cleanup
Jesse Plamondon-Willard
2017-10-24
Fix object cast being needed - use closed instead of open delegate
Entoarox
2017-10-24
Fix: Instance type is required
Entoarox
2017-10-24
PrivateProperty.cs ~ Use delegates for performance
Entoarox
2017-10-24
suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game in...
Jesse Plamondon-Willard
2017-10-23
improve content manager thread safety, create content cache wrapper (#373)
Jesse Plamondon-Willard
2017-10-22
replace input events' e.IsClick with better-designed e.IsActionButton and e.I...
Jesse Plamondon-Willard
2017-10-22
add InputButton.ToSButton() extension
Jesse Plamondon-Willard
2017-10-22
fix SMAPI blocking reflection access to vanilla members on overridden types (...
Jesse Plamondon-Willard
2017-10-21
fix mods which implement IAssetLoader being marked as conflicting with themse...
Jesse Plamondon-Willard
2017-10-20
enable access to public members using reflection API
Jesse Plamondon-Willard
2017-10-19
fix e.SuppressButton() in input events not suppressing keyboard buttons
Jesse Plamondon-Willard
2017-10-18
simplify JSON converter name
Jesse Plamondon-Willard
2017-10-18
simplify SelectiveStringEnumConverter implementation
Jesse Plamondon-Willard
2017-10-18
fix compatibility check crashing for players with SDV 1.08
Jesse Plamondon-Willard
2017-10-14
update for 2.0 release
Jesse Plamondon-Willard
2017-10-13
move SButtons into root
Jesse Plamondon-Willard
2017-10-13
fix recipe data not being reloaded when needed
Jesse Plamondon-Willard
2017-10-13
update mod data
Jesse Plamondon-Willard
2017-10-13
fix assets not being reloaded when mods implement IAssetEditor or IAssetLoade...
Jesse Plamondon-Willard
2017-10-13
update Json.NET
Jesse Plamondon-Willard
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