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SMAPI
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Author
2019-12-01
add Chinese translation
FeatherShine
2019-11-24
update movie data propagation (#638)
Jesse Plamondon-Willard
2019-11-24
add asset propagation for new assets in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-11-24
update packages
Jesse Plamondon-Willard
2019-11-18
optimise map tilesheet fixing slightly
Jesse Plamondon-Willard
2019-11-18
minor updates (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
fix render events not raised during minigames
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for draw changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-11-09
overhaul update checks
Jesse Plamondon-Willard
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09
filter another new error (#638)
Jesse Plamondon-Willard
2019-11-08
update for NPC schedule changes (#638)
Jesse Plamondon-Willard
2019-11-08
update game log filters (#638)
Jesse Plamondon-Willard
2019-11-04
no longer omit zero patch numbers when formatting versions
Jesse Plamondon-Willard
2019-11-04
add friendly error for BadImageFormatException on launch
Jesse Plamondon-Willard
2019-11-04
remove obsolete validation
Jesse Plamondon-Willard
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file.
2019-11-03
add support for using environment variables instead of command-line ↵
Jesse Plamondon-Willard
arguments (#665)
2019-11-02
Create de.json
Eren Kemer
Translation into german,
2019-10-29
update for further networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
update for networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-22
add asset propagation for cursors2 (#638)
Jesse Plamondon-Willard
2019-10-03
fix non-generic GetAPI not checking that all mods are loaded (#662)
Jesse Plamondon-Willard
2019-10-02
fix Save Backup mod on Android
Jesse Plamondon-Willard
2019-10-01
auto-fix save data when a custom location mod is removed
Jesse Plamondon-Willard
2019-10-01
add support for core translation files
Jesse Plamondon-Willard
2019-10-01
remove unused translation field & method
Jesse Plamondon-Willard
2019-09-26
auto-fix save data when a custom NPC mod is removed
Jesse Plamondon-Willard
2019-09-23
make console colors configurable
Jesse Plamondon-Willard
2019-09-18
fix saving event doc typo
danvolchek
2019-09-16
log custom SMAPI settings to simplify troubleshooting
Jesse Plamondon-Willard
2019-09-14
fix ICursorPosition.AbsolutePixels not adjusted for zoom
Jesse Plamondon-Willard
2019-09-14
fix key errors during asset propagation in some cases
Jesse Plamondon-Willard
2019-09-14
track texture asset keys, fix NPC portrait propagation
Jesse Plamondon-Willard
2019-09-14
add asset propagation for Data\FarmAnimals (#618)
Jesse Plamondon-Willard
2019-09-14
simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
update packages
Jesse Plamondon-Willard
2019-09-14
add immutable collection watcher
Jesse Plamondon-Willard
2019-09-14
update SMAPI/game version map
Jesse Plamondon-Willard
2019-09-14
add Android detection
Jesse Plamondon-Willard
2019-09-14
log skipped loose files
Jesse Plamondon-Willard
2019-09-14
fix asset changes not affecting cached asset loads in a specific case
Jesse Plamondon-Willard
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent ↵
Jesse Plamondon-Willard
assembly names
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
update for disconnection change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
normalise map tilesheets before custom-tilesheet changes to avoid errors
Jesse Plamondon-Willard
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