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SMAPI
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Author
2022-07-17
update Pintail
Jesse Plamondon-Willard
2022-07-09
raise deprecation levels
Jesse Plamondon-Willard
2022-07-08
Merge pull request #855 from spacechase0/appmanifest
Jesse Plamondon-Willard
2022-07-08
match settings used by the game
Jesse Plamondon-Willard
2022-07-08
apply editorconfig
Jesse Plamondon-Willard
2022-07-08
Merge pull request #852 from TehPers/TehPers/search-local-deps
Jesse Plamondon-Willard
2022-07-08
refactor assembly resolver to avoid repeatedly copying search directory list
Jesse Plamondon-Willard
2022-07-06
prepare for release
Jesse Plamondon-Willard
2022-07-06
fix build warnings
Jesse Plamondon-Willard
2022-07-06
update code annotations
Jesse Plamondon-Willard
2022-07-05
Merge pull request #854 from ishanjalan/develop
Jesse Plamondon-Willard
2022-07-05
remove artifacts, tweak text
Jesse Plamondon-Willard
2022-07-05
fix trace logs not tracking reloaded map tilesheets as asset propagation
Jesse Plamondon-Willard
2022-07-05
fix PyTK compatibility mode not handling some edge cases
Jesse Plamondon-Willard
2022-07-04
Add app.manifest, fixing DPI awareness
Chase Warrington
2022-07-02
Current version in mod check
Ishan Jalan
2022-06-28
Search assembly directory for dependencies
TehPers
2022-06-28
migrate update checks to FluentHttpClient
Jesse Plamondon-Willard
2022-06-24
avoid cancellation token for tracking exit state
Jesse Plamondon-Willard
2022-06-24
fix config.user.json overrides no longer applied
Jesse Plamondon-Willard
2022-06-22
avoid unneeded overhead of ConcurrentQueue
Jesse Plamondon-Willard
2022-06-20
add flag to disable deprecated code
Jesse Plamondon-Willard
2022-06-16
prepare for release
Jesse Plamondon-Willard
2022-06-16
fix case-sensitive mod ID check
Jesse Plamondon-Willard
2022-06-12
patch PyTK temporarily to fix scale-up compatibility in SMAPI 3.15
Jesse Plamondon-Willard
2022-06-10
add image compatibility mode for PyTK
Jesse Plamondon-Willard
2022-06-10
update Pintail
Jesse Plamondon-Willard
2022-06-10
update Newtonsoft.Json
Jesse Plamondon-Willard
2022-06-10
tweak new code, update release notes
Jesse Plamondon-Willard
2022-06-10
Cleaning up and optimizing `ContentCache.cs`
Ameisen
2022-06-10
fix accidental case-sensitivity change
Jesse Plamondon-Willard
2022-06-10
use IRawTextureData instead of intermediate tuple
Jesse Plamondon-Willard
2022-06-10
simplify asset type validaiton
Jesse Plamondon-Willard
2022-06-10
apply style conventions
Jesse Plamondon-Willard
2022-06-10
Refactored ModContentManager.cs so it actually fit on my 1440p screens.
Ameisen
2022-06-10
simplify pixel conversion loop
Jesse Plamondon-Willard
2022-06-10
encapsulate loading the raw image data for mod patching
Jesse Plamondon-Willard
2022-06-10
add validation error when loading XNB file as IRawTextureData
Jesse Plamondon-Willard
2022-06-10
update to Harmony 2.2.1
Jesse Plamondon-Willard
2022-06-10
drop support for pre-Pintail proxying
Jesse Plamondon-Willard
2022-06-10
enable raw image loading by default, rename setting
Jesse Plamondon-Willard
2022-06-10
add IRawTextureData asset type
Jesse Plamondon-Willard
2022-06-10
add experimental image load rewrite
Jesse Plamondon-Willard
2022-06-10
rework VerboseLogging option to allow enabling for specific mods
Jesse Plamondon-Willard
2022-06-08
avoid NPC pathfinding rebuild if reachable locations didn't change
Jesse Plamondon-Willard
2022-06-06
simplify repeated hash set creation
Jesse Plamondon-Willard
2022-06-01
prepare for release
Jesse Plamondon-Willard
2022-05-31
add backwards compatibility for mods using now-unused dependencies
Jesse Plamondon-Willard
2022-05-31
replace MemoryCache with custom cache
Jesse Plamondon-Willard
2022-05-27
prepare for release
Jesse Plamondon-Willard
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