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2019-12-31Finished chest eventswartech0
2019-12-31reworking chest event handlerwartech0
2019-12-31minor refactoringJesse Plamondon-Willard
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc.
2019-12-31Added the new ChestItemChanged event.wartech0
2019-12-31fix XNA keeping loaded assets alive forever (#685)Jesse Plamondon-Willard
2019-12-30fix ObservableCollection watcher not handling list reset (#685)Jesse Plamondon-Willard
2019-12-26fix log parser content pack list entry pattern, remove unneeded ternary in ↵Dan Volchek
content pack logging
2019-12-25Add portuguese translationLeonardo Godoy
2019-12-24list broken dependencies first in 'skipped mods' listJesse Plamondon-Willard
2019-12-22add asset propagation for winter flooring (#679)Jesse Plamondon-Willard
2019-12-20fix typo in asset propagationJesse Plamondon-Willard
2019-12-20add console warning in paranoid modeJesse Plamondon-Willard
2019-12-15add Spanish translationsJesse Plamondon-Willard
Thanks to PlussRolf!
2019-12-15fix .gitignore and line endings for LinuxJesse Plamondon-Willard
2019-12-15add friendly log message for save file-not-found errorsJesse Plamondon-Willard
2019-12-15improve error message for TargetParameterCountException in the reflection APIJesse Plamondon-Willard
2019-12-15fix overeager asset propagation for bundlesJesse Plamondon-Willard
2019-12-14add asset propagation for bundlesJesse Plamondon-Willard
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-12-14fix private assets from content packs not having tracking infoJesse Plamondon-Willard
2019-12-14don't keep a reference to uncached assetsJesse Plamondon-Willard
2019-12-12fix assets not being disposed when a content manager is disposedJesse Plamondon-Willard
2019-12-12batch asset editor/loader changesJesse Plamondon-Willard
2019-12-08let mods use Read/WriteSaveData while a save is being loadedJesse Plamondon-Willard
2019-12-08use GetLocations logic more consistently in asset propagationJesse Plamondon-Willard
2019-12-08add asset propagation for grass texturesJesse Plamondon-Willard
2019-12-05update for 'force off' gamepad option added in Stardew Valley 1.4.0.1Jesse Plamondon-Willard
2019-12-02prepare for releaseJesse Plamondon-Willard
2019-12-02add support for semver 2.0 build metadata, update for SDV 1.4.0.1Jesse Plamondon-Willard
2019-12-02migrate from AWS to AzureJesse Plamondon-Willard
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02Merge pull request #667 from berkayylmao/developJesse Plamondon-Willard
Add Turkish translation
2019-12-01Create ru.jsonGeorgii Smirnov
Add Russian Translation
2019-11-30update translation docs (#664, #671)Jesse Plamondon-Willard
2019-12-01add Chinese translationFeatherShine
2019-11-25Add Turkish translationBerkay
2019-11-24update movie data propagation (#638)Jesse Plamondon-Willard
2019-11-24add asset propagation for new assets in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-24update packagesJesse Plamondon-Willard
2019-11-18optimise map tilesheet fixing slightlyJesse Plamondon-Willard
2019-11-18minor updates (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16fix render events not raised during minigamesJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for draw changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-09overhaul update checksJesse Plamondon-Willard
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09filter another new error (#638)Jesse Plamondon-Willard
2019-11-08update for NPC schedule changes (#638)Jesse Plamondon-Willard
2019-11-08update game log filters (#638)Jesse Plamondon-Willard