Age | Commit message (Collapse) | Author |
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This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
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%appdata% (#266)
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Thanks to ShneekeyTheLost on the Stardew Valley forums.
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an escaped space
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Stardew Valley exe
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It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly.
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This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
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Thanks to LeonBlade for the path.
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