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src
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StardewModdingAPI
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Events
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GameEvents.cs
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Author
2017-09-23
drop support for SMAPI 1.x (#360)
Jesse Plamondon-Willard
2017-09-23
add mod update checks based on manifest fields (#336)
Jesse Plamondon-Willard
2017-07-10
enable SMAPI 2.0 mode by default
Jesse Plamondon-Willard
2017-07-03
bump all deprecation levels to 'pending removal'
Jesse Plamondon-Willard
2017-07-03
add SMAPI 2.0 compile mode
Jesse Plamondon-Willard
2017-05-21
reimplement event deprecation warnings to fix "unknown mod" warnings
Jesse Plamondon-Willard
2017-05-12
fix SMAPI raising a deprecation warning for its own use of an event
Jesse Plamondon-Willard
2017-05-10
deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTick
Jesse Plamondon-Willard
2017-04-23
minor cleanup
Jesse Plamondon-Willard
2017-04-23
revamp startup process (#265)
Jesse Plamondon-Willard
2017-04-23
remove Initialize/LoadContent overrides & deprecate related events (#265)
Jesse Plamondon-Willard
2016-11-21
intercept event handler exceptions (#179)
Jesse Plamondon-Willard
2016-11-14
migrate game loop, events, and commands to new logging framework (#168)
Jesse Plamondon-Willard
2016-11-14
simplify null guards when rasing events
Jesse Plamondon-Willard
2016-10-31
document & format event code
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard