summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Events/GameEvents.cs
AgeCommit message (Collapse)Author
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-03bump all deprecation levels to 'pending removal'Jesse Plamondon-Willard
2017-07-03add SMAPI 2.0 compile modeJesse Plamondon-Willard
2017-05-21reimplement event deprecation warnings to fix "unknown mod" warningsJesse Plamondon-Willard
2017-05-12fix SMAPI raising a deprecation warning for its own use of an eventJesse Plamondon-Willard
2017-05-10deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTickJesse Plamondon-Willard
2017-04-23minor cleanupJesse Plamondon-Willard
2017-04-23revamp startup process (#265)Jesse Plamondon-Willard
This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
2017-04-23remove Initialize/LoadContent overrides & deprecate related events (#265)Jesse Plamondon-Willard
2016-11-21intercept event handler exceptions (#179)Jesse Plamondon-Willard
2016-11-14migrate game loop, events, and commands to new logging framework (#168)Jesse Plamondon-Willard
2016-11-14simplify null guards when rasing eventsJesse Plamondon-Willard
2016-10-31document & format event codeJesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard