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path: root/src/StardewModdingAPI/Framework/SContentManager.cs
AgeCommit message (Expand)Author
2017-07-01let mods implement IAssetEditor for simple cases (#255)Jesse Plamondon-Willard
2017-07-01reset asset cache when a new interceptor is added (#255)Jesse Plamondon-Willard
2017-07-01tweak asset interception code to simplify future work (#255)Jesse Plamondon-Willard
2017-07-01rewrite content interception using latest proposed API (#255)Jesse Plamondon-Willard
2017-05-24add translation API (#296)Jesse Plamondon-Willard
2017-05-02fix XNBs loaded from the mod folder through the content API never being found...Jesse Plamondon-Willard
2017-04-30fix crossplatform compatibility (#257)Jesse Plamondon-Willard
2017-04-29add contentHelper.GetActualAssetKey(..) to support custom map tilesheets (#257)Jesse Plamondon-Willard
2017-04-29add initial content API (#257)Jesse Plamondon-Willard
2017-03-10fix SMAPI not correctly detecting cached assets if they were translated (#173)Jesse Plamondon-Willard
2017-03-10rename content event for consistency, simplify usage (#173)Jesse Plamondon-Willard
2017-03-08add dictionary/image content helpers for more intuitive usage (#173)Jesse Plamondon-Willard
2017-02-25fix handling of localised XNB files (#173)Jesse Plamondon-Willard
2017-02-25improve asset key normalisation (#173)Jesse Plamondon-Willard
2017-02-25fix current path not being normalised in path checks (#173)Jesse Plamondon-Willard
2017-02-25add prototype content event + helper to manipulate XNB data (#173)Jesse Plamondon-Willard
2017-02-24add release note, fix docblockJesse Plamondon-Willard
2017-02-24fix content manager compatibility with MonoGame (#173)Jesse Plamondon-Willard
2017-02-24override content manager (#173)Jesse Plamondon-Willard