Age | Commit message (Collapse) | Author |
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This makes the logic more self-contained for eventual unit testing, and makes failed mods available during dependency resolution so we can make errors more relevant.
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save is loaded
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dependencies (#285)
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The method was misleadingly named (since only some of the events were in the method), and unnecessarily limited the possible flows.
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a whole new set of problems (#283)
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found on Mac (#278)
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presses a key in the SMAPI console
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This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
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This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
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needed (#264)
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# Conflicts:
# src/StardewModdingAPI/Framework/SGame.cs
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