Age | Commit message (Collapse) | Author |
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This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
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needed (#264)
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# Conflicts:
# src/StardewModdingAPI/Framework/SGame.cs
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This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
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player is initialised
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This causes mods to draw on top of the rendered screen instead of within it, which leads to strange bugs like cursor coordinates not lining up with the cursor and transparency issues.
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