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StardewModdingAPI
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Program.cs
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Author
2017-02-11
don't write direct console output to log file (#233)
Jesse Plamondon-Willard
2017-02-11
delve into mod folders that only contain another folder (#208)
Jesse Plamondon-Willard
2017-02-11
redirect the game's debug messages into trace logs (#233)
Jesse Plamondon-Willard
2017-02-10
mark several mods incompatible with Stardew Valley 1.2+ (#231)
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
2017-02-03
rm cruft
Jesse Plamondon-Willard
2017-02-02
rewrite mod assembly loading (#229)
Jesse Plamondon-Willard
2017-02-02
fix error when SMAPI tries to load Mac metadata files for DLLs
Jesse Plamondon-Willard
2017-01-19
log deprecation warnings after list of loaded mods (#220)
Jesse Plamondon-Willard
2017-01-19
only call mod.Entry() once all mods have been loaded (#220)
Jesse Plamondon-Willard
2017-01-19
add public mod registry (#220)
Jesse Plamondon-Willard
2017-01-19
bump several deprecations
Jesse Plamondon-Willard
2017-01-19
tweak error text when starting game throws an exception
Jesse Plamondon-Willard
2017-01-19
simplify overridden game version
Jesse Plamondon-Willard
2017-01-19
add mod folder path to console
Jesse Plamondon-Willard
2017-01-14
add support for custom incompatible-mod-version error text
Jesse Plamondon-Willard
2017-01-14
add support for incompatible mod version ranges
Jesse Plamondon-Willard
2016-12-30
fallback to launching SMAPI without a terminal on Linux if the terminal is un...
Jesse Plamondon-Willard
2016-12-30
encapsulate repeated monitor construction
Jesse Plamondon-Willard
2016-12-23
increase deprecation levels for less-used deprecated code
Jesse Plamondon-Willard
2016-12-23
catch errors when reading metadata file just in case (#192)
Jesse Plamondon-Willard
2016-12-22
add support for unofficial updates which suffix the official version number w...
Jesse Plamondon-Willard
2016-12-22
add known incompatible mods, update release notes (#192)
Jesse Plamondon-Willard
2016-12-22
skip mods known to be incompatible and display error with update links (#192)
Jesse Plamondon-Willard
2016-12-22
move models into namespace (#192)
Jesse Plamondon-Willard
2016-12-22
add config setting to disable update checks (#202)
Jesse Plamondon-Willard
2016-12-22
autogenerate SMAPI config (#202)
Jesse Plamondon-Willard
2016-12-22
track loaded mod instances & manifests via mod registry (#201)
Jesse Plamondon-Willard
2016-12-21
make SemanticVersion constructor from version string public
Jesse Plamondon-Willard
2016-12-21
rename SMAPI config file for consistency (#192, #202)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard
2016-12-06
skip mod folder with a warning if it has no manifest (#186)
Jesse Plamondon-Willard
2016-12-05
reimplement assembly caching (#187)
Jesse Plamondon-Willard
2016-12-02
fix assembly resolution when mods try to load types from other mods (#166)
Jesse Plamondon-Willard
2016-11-30
fix assembly resolution failing for rewritten mods that reference a different...
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-27
supplement assembly resolution for Mono (#166)
Jesse Plamondon-Willard
2016-11-26
pass target platform to assembly rewriter for later use (#166)
Jesse Plamondon-Willard
2016-11-26
add log entry when preprocessing an assembly (#166)
Jesse Plamondon-Willard
2016-11-26
preprocess all mod assemblies for compatibility with multi-assembly mods (#166)
Jesse Plamondon-Willard
2016-11-26
simplify manifest.json path check
Jesse Plamondon-Willard
2016-11-25
preprocess mods through Mono.Cecil to allow rewriting later (#166)
Jesse Plamondon-Willard
2016-11-24
fix audio error on startup for some players by deferring update check
Jesse Plamondon-Willard
2016-11-23
fix compatibility with mods which use the previous signature of Command.CallC...
Jesse Plamondon-Willard
2016-11-23
log relevant details when a ReflectionTypeLoadException is caught by SMAPI
Jesse Plamondon-Willard
2016-11-21
intercept event handler exceptions (#179)
Jesse Plamondon-Willard
2016-11-19
fix race condition where GameLoaded event was sometime fired before the game ...
Jesse Plamondon-Willard
2016-11-16
cleanup
Jesse Plamondon-Willard
2016-11-16
use interface for IModHelper
Jesse Plamondon-Willard
2016-11-16
add emergency interrupt feature (#168)
Jesse Plamondon-Willard
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