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path: root/src/StardewModdingAPI/Program.cs
AgeCommit message (Collapse)Author
2017-09-26simplify API fetch codeJesse Plamondon-Willard
2017-09-26minor cleanup after 1.x removalJesse Plamondon-Willard
2017-09-25add support for multiple mods having the same update key (#336)Jesse Plamondon-Willard
2017-09-25consolidate update fields in manifest & SMAPI config (#336, #361)Jesse Plamondon-Willard
2017-09-25fix update checks not normalising remote versions (#336)Jesse Plamondon-Willard
2017-09-24add support for remapping legacy versions for update checks (#361)Jesse Plamondon-Willard
2017-09-24sort update-check trace logs (#361)Jesse Plamondon-Willard
2017-09-24list SMAPI update separately (#336, #361)Jesse Plamondon-Willard
2017-09-24bug fixes, improve update-check logging (#361)Jesse Plamondon-Willard
2017-09-24minor bug fixes (#361)Jesse Plamondon-Willard
2017-09-24add support for update checks from the Chucklefish mod site (#336)Jesse Plamondon-Willard
2017-09-24revamp mod compatibility fields to allow broader use of mod data records (#361)Jesse Plamondon-Willard
2017-09-23rename mod compatibility records for broader use (#361)Jesse Plamondon-Willard
2017-09-23unify disabled-mod and compatibility lists (#361)Jesse Plamondon-Willard
2017-09-23rename mod compatibility type for broader use (#361)Jesse Plamondon-Willard
2017-09-23drop support for SMAPI 1.x (#360)Jesse Plamondon-Willard
2017-09-23add mod update checks based on manifest fields (#336)Jesse Plamondon-Willard
2017-09-23migrate SMAPI update check to new web API (#336)Jesse Plamondon-Willard
2017-09-19pass mod metadata into rewriters (#347)Jesse Plamondon-Willard
2017-09-19merge assembly rewriters into main SMAPI project (#347)Jesse Plamondon-Willard
2017-09-06add UTC timestamp to logsJesse Plamondon-Willard
2017-08-24restructure content manager to better handle asset disposal (#352)Jesse Plamondon-Willard
2017-08-21show friendlier error when players have two copies of a modJesse Plamondon-Willard
2017-08-17fix 1.x buildJesse Plamondon-Willard
2017-08-16only invalidate cache entries matched by new interceptorsJesse Plamondon-Willard
2017-07-31fix GraphicsEvents.Resize being raised before the game updates its window ↵Jesse Plamondon-Willard
data (#328)
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper ↵Jesse Plamondon-Willard
(#334)
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23remove outdated message about beta release branch (#333)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23tweak heuristic skip text, add error if mod doesn't implement EntryJesse Plamondon-Willard
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-07split helper out of mod registry, add mod ID, refactor ModHelper constructor ↵Jesse Plamondon-Willard
(#318)
2017-07-07add mod ID to mod helpers (#318)Jesse Plamondon-Willard
2017-07-07group mod helpers (#318)Jesse Plamondon-Willard
2017-07-07split reflection logic out of mod helper (#318)Jesse Plamondon-Willard
2017-07-07tweak text when mod crashes on entry, increase log level to errorJesse Plamondon-Willard
2017-07-03defer some console changes until SMAPI 2.0Jesse Plamondon-Willard
2017-07-03fix error when mods have no manifestJesse Plamondon-Willard
2017-07-03bump all deprecation levels to 'pending removal'Jesse Plamondon-Willard
2017-07-03add SMAPI 2.0 compile modeJesse Plamondon-Willard
2017-07-02slim down console output for players some moreJesse Plamondon-Willard
2017-07-02simplify log timestamps in console (except in developer mode)Jesse Plamondon-Willard
2017-07-02further simplify console output for playersJesse Plamondon-Willard
2017-07-02tweak trace logging when loading modsJesse Plamondon-Willard
2017-07-01prevent mods from using SMAPI 2.0 content interception without reflection (#255)Jesse Plamondon-Willard
2017-07-01add support for asset loaders (#255)Jesse Plamondon-Willard
2017-07-01reset asset cache when a new interceptor is added (#255)Jesse Plamondon-Willard
This lets new interceptors edit assets loaded before they were added, particularly assets loaded before mods are initialised.
2017-07-01slight refactorJesse Plamondon-Willard