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path: root/src/StardewModdingAPI/Program.cs
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2017-04-24remove new manifest field for minimum game version (#264)Jesse Plamondon-Willard
This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
2017-04-24update for SDV 1.2 non-beta releaseJesse Plamondon-Willard
2017-04-23dispose resources on Windows Form exit (#268)Jesse Plamondon-Willard
2017-04-23ensure SMAPI resources are disposed on exit (#268)Jesse Plamondon-Willard
2017-04-23revamp startup process (#265)Jesse Plamondon-Willard
This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
2017-04-23let mods specify a minimum game version in their manifest.json (#264)Jesse Plamondon-Willard
2017-04-23unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where ↵Jesse Plamondon-Willard
needed (#264)
2017-04-23Merge branch for Stardew Valley 1.2 beta into developJesse Plamondon-Willard
# Conflicts: # src/StardewModdingAPI/Framework/SGame.cs
2017-04-23remove Initialize/LoadContent overrides & deprecate related events (#265)Jesse Plamondon-Willard
2017-04-05unbackport for SDV 1.2 branch (#258)Jesse Plamondon-Willard
2017-04-01add --log-path argument to specify SMAPI log path during testingJesse Plamondon-Willard
2017-03-30always show friendly game versionJesse Plamondon-Willard
2017-03-30add upper version check (#258)Jesse Plamondon-Willard
2017-03-30backport SMAPI 1.9 to Stardew Valley 1.11 (#258)Jesse Plamondon-Willard
2017-03-26fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)Jesse Plamondon-Willard
2017-03-26merge CIL finders & rewriters into one interface (#254)Jesse Plamondon-Willard
2017-03-14let players override SMAPI incompatible-code detection if neededJesse Plamondon-Willard
2017-03-14revert all projects except installer to .NET Framework 4.5Jesse Plamondon-Willard
This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
2017-03-14downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1Jesse Plamondon-Willard
2017-03-12remove unused IConfigFile (#238)Jesse Plamondon-Willard
2017-03-12simplify access to game's Program classJesse Plamondon-Willard
Stardew Valley 1.2.15 made the class public, so we no longer need reflection to access it.
2017-03-12add logic to detect incompatible mod instructions & reject mod load (#247)Jesse Plamondon-Willard
2017-03-08update old instructions about resetting config fileJesse Plamondon-Willard
2017-03-04fix game window no longer showing SMAPI versionJesse Plamondon-Willard
2017-03-02only use WMI on WindowsJesse Plamondon-Willard
2017-03-01deprecate `IConfigFile` (#238)Jesse Plamondon-Willard
2017-03-01show OS caption (like "Windows 10") instead of internal version when availableJesse Plamondon-Willard
2017-03-01fix errors in console command handlers crashing the gameJesse Plamondon-Willard
2017-03-01improve TrainerMod feedback to user, standardise color/colour spellingJesse Plamondon-Willard
2017-02-25add prototype content event + helper to manipulate XNB data (#173)Jesse Plamondon-Willard
2017-02-24clean up program propertiesJesse Plamondon-Willard
2017-02-24fix 'please update your game' error not pausing before exitJesse Plamondon-Willard
2017-02-24fix game version checks not using semantic versioningJesse Plamondon-Willard
This caused an issue where SMAPI didn't consider SDV 1.2.10 to pass the minimum game version of 1.2.9. This requires some workarounds for SDV 1.11's non-semantic version.
2017-02-24fix game version always being detected as 1.2.9 because Game1.version is a ↵Jesse Plamondon-Willard
const now
2017-02-23further group deprecation warnings during mod loadingJesse Plamondon-Willard
2017-02-23minor cleanupJesse Plamondon-Willard
2017-02-23make skipped-mod messages more user-friendlyJesse Plamondon-Willard
2017-02-23move incompatible mod logic into mod registryJesse Plamondon-Willard
2017-02-23shorten mod path in error messagesJesse Plamondon-Willard
2017-02-23merge config filesJesse Plamondon-Willard
2017-02-22update for Stardew Valley 1.9 (#231)Jesse Plamondon-Willard
2017-02-21fix new error when entering an empty command in SMAPI consoleJesse Plamondon-Willard
2017-02-19make mod-not-compatible messages shorterJesse Plamondon-Willard
2017-02-16increase all notice deprecations to info, tweak deprecation message formatJesse Plamondon-Willard
2017-02-16remove unneeded property for number of mods loadedJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16remove unneeded property for game exe pathJesse Plamondon-Willard
2017-02-16make SMAPI core non-static, eliminate direct access between core componentsJesse Plamondon-Willard
2017-02-14streamline startup a bitJesse Plamondon-Willard
2017-02-13migrate TrainerMod to new API (#199)Jesse Plamondon-Willard