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StardewModdingAPI
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Author
2016-11-09
bump version for 1.0-beta2
Jesse Plamondon-Willard
2016-11-09
mark restored interfaces deprecated
Jesse Plamondon-Willard
2016-11-09
restore obsolete interfaces for backwards compatibility with EntoFramework
Jesse Plamondon-Willard
2016-11-09
simplify debugging
Jesse Plamondon-Willard
2016-11-08
correct version in deprecation warning
Jesse Plamondon-Willard
2016-11-08
fix an initialisation error when a Windows user has both "StardewValley.exe" ...
Jesse Plamondon-Willard
2016-11-07
update for 1.0 beta
Jesse Plamondon-Willard
2016-11-06
fix minor crossplatform issues
Jesse Plamondon-Willard
2016-11-06
increase deprecation severity of method disabled in 0.39.3 (#165)
Jesse Plamondon-Willard
2016-11-06
add developer mode which shows all deprecation warnings, update release proce...
Jesse Plamondon-Willard
2016-11-06
simplify log a bit more
Jesse Plamondon-Willard
2016-11-06
use more nuanced deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
mark extensions deprecated (#165)
Jesse Plamondon-Willard
2016-11-05
document extensions
Jesse Plamondon-Willard
2016-11-05
restore removed extensions for backwards compatibility
Jesse Plamondon-Willard
2016-11-05
add deprecation warnings (#165)
Jesse Plamondon-Willard
2016-11-05
use new helper to read manifest (#159)
Jesse Plamondon-Willard
2016-11-05
simplify exit logging
Jesse Plamondon-Willard
2016-11-05
add new config system, mark previous methods obsolete (#159)
Jesse Plamondon-Willard
2016-11-04
add minimum game version check (#163)
Jesse Plamondon-Willard
2016-11-04
make logging less verbose and more informative
Jesse Plamondon-Willard
2016-11-04
minor cleanup
Jesse Plamondon-Willard
2016-11-04
remove old obsolete log methods
Jesse Plamondon-Willard
2016-11-04
document inventory changed event objects
Jesse Plamondon-Willard
2016-11-04
simplify log singleton management
Jesse Plamondon-Willard
2016-11-04
make log writer internal (not meant for use outside SMAPI)
Jesse Plamondon-Willard
2016-11-04
format & document logging code
Jesse Plamondon-Willard
2016-11-04
reduce command log verbosity
Jesse Plamondon-Willard
2016-11-04
format & document command class
Jesse Plamondon-Willard
2016-11-04
remove legacy workaround
Jesse Plamondon-Willard
2016-11-04
remove unneeded program fields
Jesse Plamondon-Willard
2016-11-04
format & document program class
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
remove unused extensions
Jesse Plamondon-Willard
2016-11-04
move 'mods loaded' out of constants
Jesse Plamondon-Willard
2016-11-04
format & document constants
Jesse Plamondon-Willard
2016-11-04
remove disabled & broken draw logic
Jesse Plamondon-Willard
2016-11-04
refactor to avoid an out parameter
Jesse Plamondon-Willard
2016-11-04
clean up duplicate checks
Jesse Plamondon-Willard
2016-11-04
simplify menu event logic (should have same effect)
Jesse Plamondon-Willard
2016-11-04
remove unused SGame fields & methods
Jesse Plamondon-Willard
2016-11-04
format & document code in SGame (no logic changes)
Jesse Plamondon-Willard
2016-11-04
normalise inconsistent line endings
Jesse Plamondon-Willard
2016-11-03
add crossplatform installer (#155)
Jesse Plamondon-Willard
2016-11-03
add update check (#154)
Jesse Plamondon-Willard
2016-11-03
use semantic versioning (#154)
Jesse Plamondon-Willard
2016-11-03
add operating system to initial console output to simplify troubleshooting
Jesse Plamondon-Willard
2016-11-02
bump SMAPI version, clean up assembly info
Jesse Plamondon-Willard
2016-11-02
remove disabled code
Jesse Plamondon-Willard
2016-11-02
remove debug mode toggle (#120)
Jesse Plamondon-Willard
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