Age | Commit message (Collapse) | Author |
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save is loaded
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dependencies (#285)
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The method was misleadingly named (since only some of the events were in the method), and unnecessarily limited the possible flows.
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relaunch
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a whole new set of problems (#283)
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found on Mac (#278)
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presses a key in the SMAPI console
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Console messages appear in the console (in developer mode only), but weren't saved to the log file based on the argument that they weren't relevant. However, that also suppresses the game's load-game errors in Stardew Valley 1.2, which makes troubleshooting save issues more complicated. To avoid any such issues in the future, they're now always logged to the file. If you need to log a message that isn't shown to the user, use System.Diagnostics.Debug instead.
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This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
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