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TrainerMod
Age
Commit message (
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Author
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard
2017-09-23
drop support for SMAPI 1.x (#360)
Jesse Plamondon-Willard
2017-09-08
update for release
Jesse Plamondon-Willard
2017-08-14
move custom build configuration into common.targets to simplify maintenance
Jesse Plamondon-Willard
2017-08-14
rename crossplatform.targets to common.targets for reuse
Jesse Plamondon-Willard
2017-07-23
remove TrainerMod's save and load commands in 2.0
Jesse Plamondon-Willard
2017-07-10
fix TrainerMod including Json.NET
Jesse Plamondon-Willard
2017-07-10
bump version for release
Jesse Plamondon-Willard
2017-07-07
update for 1.15 release
Jesse Plamondon-Willard
2017-07-07
simplify stardewvalley.targets support, add to release notes (#319)
Jesse Plamondon-Willard
2017-07-07
Tweak debug deploy to respect stardewvalley.targets
spacechase0
2017-07-02
add unified player_add command which adds any item type (#302)
Jesse Plamondon-Willard
2017-07-02
migrate list_items command to new item repository (#302)
Jesse Plamondon-Willard
2017-07-02
add list_item_types command (#302)
Jesse Plamondon-Willard
2017-07-02
add item repository which returns all spawnable items in the game (#302)
Jesse Plamondon-Willard
2017-07-02
encapsulate TrainerMod's argument parsing (#302)
Jesse Plamondon-Willard
2017-07-02
split TrainerMod commands into separate classes (#302)
Jesse Plamondon-Willard
2017-06-04
Add player_addwallpaper and player_addflooring
Chase W
2017-06-04
bump version for release
Jesse Plamondon-Willard
2017-06-02
update for release
Jesse Plamondon-Willard
2017-05-28
simplify debug command output (#297)
Jesse Plamondon-Willard
2017-05-28
log debug command output (#297)
Jesse Plamondon-Willard
2017-05-18
fix build error with Mono 5.0 on Linux/Mac
Jesse Plamondon-Willard
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-05-09
add 'debug' console command
Jesse Plamondon-Willard
2017-04-23
add support for non-melee weapons to TrainerMod (#259)
Jesse Plamondon-Willard
2017-04-23
add world_setyear command to TrainerMod
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
2017-03-14
avoid C# 7 until MonoDevelop supports it
Jesse Plamondon-Willard
2017-03-14
use default C# version instead of specifying version
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-14
simplify TrainerMod int parsing with C# 7 out variables
Jesse Plamondon-Willard
2017-03-01
fix `world_downminelevel` command not working, prevent invalid `world_setmine...
Jesse Plamondon-Willard
2017-03-01
update TrainerMod manifest
Jesse Plamondon-Willard
2017-03-01
fix TrainerMod letting player add invalid items
Jesse Plamondon-Willard
2017-03-01
remove unneeded 'types' TrainerMod command
Jesse Plamondon-Willard
2017-03-01
improve TrainerMod feedback to user, standardise color/colour spelling
Jesse Plamondon-Willard
2017-03-01
Update <> to [] for changed commands
Efreak
2017-03-01
Return current values for max/current health/stamina/immunity instead of erro...
Efreak
2017-03-01
toggle timefreeze when no value given
Efreak
2017-02-27
typo
Efreak
2017-02-13
migrate TrainerMod to new API (#199)
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
2017-01-14
remove redundant TrainerMod build config (#214)
Jesse Plamondon-Willard
2017-01-14
TrainerMod uses crossplatform.targets
Patrick Müssig
2017-01-14
add console commands to open game & date folders (#172)
Jesse Plamondon-Willard
2016-12-09
add reflection API for mods (#185)
Jesse Plamondon-Willard
2016-12-07
replace out_items, out_melee, and out_rings commands with a searchable list_i...
Jesse Plamondon-Willard
2016-12-05
deploy trainer mod when building SMAPI in debug mode
Jesse Plamondon-Willard
2016-11-17
add global assembly info
Jesse Plamondon-Willard
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