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AgeCommit message (Collapse)Author
2021-01-22rename TrainerCommand to ConsoleCommand to match the rest of the codeJesse Plamondon-Willard
2021-01-22remove inf options for player_sethealth/money/staminaJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-21add clearer error for empty Vortex folders to reduce confusionJesse Plamondon-Willard
2021-01-21fix some broken mods incorrectly listed as XNB modsJesse Plamondon-Willard
2021-01-20add ErrorHandler to bundled mod listJesse Plamondon-Willard
2021-01-20rewrite C# 9 code not supported in Linux build tools yetJesse Plamondon-Willard
2021-01-20fix SDV 1.5 compatibility with content packs that still load XNB mapsJesse Plamondon-Willard
2021-01-20correct linksJesse Plamondon-Willard
2021-01-20fix null handling in keybind list parsing (#744)Jesse Plamondon-Willard
2021-01-20add unit tests for KeybindList (#744)Jesse Plamondon-Willard
2021-01-19add method to suppress active keybindings (#744)Jesse Plamondon-Willard
2021-01-19make buttonState.IsDown() extension public (#744)Jesse Plamondon-Willard
2021-01-19add shortcut method to create a keybind list for a single default keybind (#744)Jesse Plamondon-Willard
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-19add multi-key binding API (#744)Jesse Plamondon-Willard
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-17improve game path detectionJesse Plamondon-Willard
2021-01-17prefer GOG/Steam registry paths when scanning for game folderJesse Plamondon-Willard
2021-01-17don't send multiplayer broadcasts to players without SMAPIJesse Plamondon-Willard
2021-01-17subclass chatbox to log game errorsJesse Plamondon-Willard
2021-01-15improve JSON validator schema for manifest update keysJesse Plamondon-Willard
2021-01-15fix build order for new ErrorHandler projectJesse Plamondon-Willard
2021-01-15add split-screen info to multiplayer peerJesse Plamondon-Willard
2021-01-15allow getting all active values from a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow resetting a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow get/setting PerScreen<T> values by screen IDJesse Plamondon-Willard
2021-01-15add detailed message for game error when parsing an item text descriptionJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2021-01-15prepare for releaseJesse Plamondon-Willard
2021-01-15update for draw code changes in SDV 1.5.3Jesse Plamondon-Willard
2021-01-15fix semantic version comparison returning wrong value in rare casesJesse Plamondon-Willard
2021-01-15group mods in solutionJesse Plamondon-Willard
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2021-01-10fix title screen music not stopping after save is loadedJesse Plamondon-Willard
2021-01-08prepare for releaseJesse Plamondon-Willard
2021-01-08update for draw changes in SDV 1.5.2Jesse Plamondon-Willard
2021-01-07add more helpful `help` command outputJesse Plamondon-Willard
2021-01-06add a way to send console commands to a specific screenJesse Plamondon-Willard
2021-01-06simplify tilesheet order warningJesse Plamondon-Willard
2021-01-06remove experimental performance countersJesse Plamondon-Willard
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06rework vanilla tilesheet checking to avoid keeping a copy of the vanilla ↵Jesse Plamondon-Willard
maps in memory
2021-01-03prepare for releaseJesse Plamondon-Willard
2021-01-02update compatibility listJesse Plamondon-Willard
2021-01-02detect and block map replacements that would crash the game due to tilesheet ↵Jesse Plamondon-Willard
changes