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2018-07-08Fix missing assignment.E. Behar
2018-07-07Remove another extraneous debug output. =_=E. Behar
2018-07-07Remove extraneous debug outputE. Behar
2018-07-07Revert ShouldValidateEvan Behar
2018-07-07Expand validation to respect CIL placeholdersEvan Behar
2018-07-06Fix type==null caseE. Behar
2018-07-06Linux-compatible scope resolution in validatorEvan Behar
2018-07-06run new-day task synchronouslyJesse Plamondon-Willard
This avoids issues when mod events are called asynchronously (like IAssetLoaders loading PNG tilesheets on season change while the game is drawing).
2018-07-04bump versions for beta releaseJesse Plamondon-Willard
2018-07-04fix game freeze if the window loses focus while loadingJesse Plamondon-Willard
2018-07-03bump versions for beta releaseJesse Plamondon-Willard
2018-07-03fix missing manifest not marking mod invalid (#532)Jesse Plamondon-Willard
2018-07-02bump versions for beta releaseJesse Plamondon-Willard
2018-07-02fix backwards-compatible API fields not being serialised (#532)Jesse Plamondon-Willard
2018-07-02fix 'missing assembly' errors raised for some .NET Framework types (#356)Jesse Plamondon-Willard
2018-07-01bump versions for beta releaseJesse Plamondon-Willard
2018-07-01add support for reloading NPC schedules through the content APIJesse Plamondon-Willard
2018-07-01fix incorrect trace messageJesse Plamondon-Willard
2018-07-01add game path to assembly definition resolution search paths for rare edge ↵Jesse Plamondon-Willard
cases where it's not added automatically
2018-07-01fix assembly definition resolver not disposing loaded definitionsJesse Plamondon-Willard
2018-07-01add toolkit method for API data (#532)Jesse Plamondon-Willard
2018-06-30move basic mod scanning into the toolkit (#532)Jesse Plamondon-Willard
2018-06-30detect broken assembly references not covered by a dependency, and flag as ↵Jesse Plamondon-Willard
incompatible (#356)
2018-06-30remove player_setlevel and player_setspeed commands (#415)Jesse Plamondon-Willard
2018-06-30fix Context.IsPlayerFree being false during festivals (#550)Jesse Plamondon-Willard
2018-06-30fix types getting rewritten unnecessarily if the source & target types have ↵Jesse Plamondon-Willard
the same full name (#556)
2018-06-30bump NuGet package version for beta releaseJesse Plamondon-Willard
2018-06-30fix NuGet package validating required files when they're not needed (#555)Jesse Plamondon-Willard
2018-06-30generalise NuGet package's non-mod project feature (#555)Jesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
In particular: - world was never considered ready if the player's name was blank; - AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-30fix new DLL not referenced by build config package on Linux/Mac (#532)Jesse Plamondon-Willard
2018-06-29fix web API client not using correct JSON settings (#532)Jesse Plamondon-Willard
2018-06-29add includeExtendedMetadata option to toolkit client (#532)Jesse Plamondon-Willard
2018-06-29add remote version mapping for unofficial Almighty Farming Tool updateJesse Plamondon-Willard
2018-06-29simplify mod API response structure (#532)Jesse Plamondon-Willard
2018-06-29add optional extended metadata to mods API (#532)Jesse Plamondon-Willard
2018-06-28add support for unofficial version in update checks (#532)Jesse Plamondon-Willard
2018-06-28use more structured API response for update checks (#532)Jesse Plamondon-Willard
2018-06-28add support for writing versions to JSONJesse Plamondon-Willard
2018-06-28use mod DB in web API to get default update keys for mod IDs (#532)Jesse Plamondon-Willard
2018-06-28simplify mod DB method (#532)Jesse Plamondon-Willard
2018-06-27add log parser option to view raw logJesse Plamondon-Willard
2018-06-27tweak log parser logic to handle new levels automaticallyJesse Plamondon-Willard
2018-06-27add method to get all data records (#532)Jesse Plamondon-Willard
2018-06-27fix mod DB entry with no ID (#532)Jesse Plamondon-Willard
2018-06-27encapsulate mod DB a bit better for use outside SMAPI (#532)Jesse Plamondon-Willard
2018-06-27move mod DB parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-26update Game1.Draw overrideJesse Plamondon-Willard
2018-06-26fix update checks failing when some mods don't have a mod IDJesse Plamondon-Willard
2018-06-26bump versions for beta releaseJesse Plamondon-Willard