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Author
2020-02-02
prefix OS name in log on Android
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2020-02-01
update packages
Jesse Plamondon-Willard
2020-02-01
fix save folder filter in Save Backup
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
2020-02-01
ignore Harmony DLL in mod build package
Jesse Plamondon-Willard
2020-02-01
add JSON converter for Vector2
Jesse Plamondon-Willard
2020-02-01
add support for *.tmx map files
Jesse Plamondon-Willard
2020-02-01
improve Save Backup compatibility on Android
Jesse Plamondon-Willard
2020-01-31
rework build settings a bit
Jesse Plamondon-Willard
2020-01-31
fix error message
Jesse Plamondon-Willard
2020-01-30
rework asset editor/loader tracking so they're affected by load order
Jesse Plamondon-Willard
2020-01-26
Merge pull request #690 from Drachenkaetzchen/performance-counter
Jesse Plamondon-Willard
2020-01-26
simplify performance details output
Jesse Plamondon-Willard
2020-01-26
show warning when using commands while disabled, simplify some commands a bit
Jesse Plamondon-Willard
2020-01-26
tweak namespace
Jesse Plamondon-Willard
2020-01-26
refactor performance counter code
Jesse Plamondon-Willard
2020-01-25
back up config.user.json when installing (#693)
Jesse Plamondon-Willard
2020-01-25
add user settings that override defaults (#693)
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-25
add internal method for Content Patcher
Jesse Plamondon-Willard
2020-01-25
fix error building/demolishing buildings for some players
Jesse Plamondon-Willard
2020-01-25
prevent load crashes due to invalid building types
Jesse Plamondon-Willard
2020-01-23
add full internal support for non-standard four-part versions
Jesse Plamondon-Willard
2020-01-22
add test_input console command
Jesse Plamondon-Willard
2020-01-22
fix global data stored in saves folder
Jesse Plamondon-Willard
2020-01-21
Added commands to enable and disable performance counters. Peak is now using ...
Drachenkaetzchen
2020-01-18
update community links
Jesse Plamondon-Willard
2020-01-15
Added peak execution time over the last 60 seconds
Drachenkaetzchen
2020-01-15
Added "trigger dump" command to dump the configured triggers as commands for ...
Drachenkaetzchen
2020-01-15
Added documentation for all commands. Renamed the "monitor" command to "trigg...
Drachenkaetzchen
2020-01-15
Added optional right-align for the table output
Drachenkaetzchen
2020-01-15
Added documentation for all performance counter methods and members. Refactor...
Drachenkaetzchen
2020-01-12
Merge pull request #691 from danvolchek/develop
Jesse Plamondon-Willard
2020-01-12
drop pre-3.0 update-check support
Jesse Plamondon-Willard
2020-01-12
set updateFound based on the suggested update response
danvolchek
2020-01-12
remove invalid-schedule error which can have false positives (e.g. when NPC i...
Jesse Plamondon-Willard
2020-01-12
fix asset propagation for player sprites not affecting other players or recol...
Jesse Plamondon-Willard
2020-01-12
fix recursive lock error
Jesse Plamondon-Willard
2020-01-11
add version mappings from the wiki to API data
Jesse Plamondon-Willard
2020-01-11
fix update-check error for Chucklefish pages with no version
Jesse Plamondon-Willard
2020-01-11
update for compatibility list change
Jesse Plamondon-Willard
2020-01-11
fix errors due to async threads creating content managers
Jesse Plamondon-Willard
2020-01-11
Reworked the console implementation, added monitoring. Some internal refactor...
Drachenkaetzchen
2020-01-10
Added reset functionality
Drachenkaetzchen
2020-01-10
Moved most PerformanceCounter logic out of SCore into the new PerformanceCoun...
Drachenkaetzchen
2020-01-10
Initial commit of the performance counters
Drachenkaetzchen
2020-01-07
update min game version
Jesse Plamondon-Willard
2020-01-07
intercept schedule errors
Jesse Plamondon-Willard
2020-01-06
Add french translation
kchapelier
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