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2021-01-20add unit tests for KeybindList (#744)Jesse Plamondon-Willard
2021-01-19add method to suppress active keybindings (#744)Jesse Plamondon-Willard
2021-01-19make buttonState.IsDown() extension public (#744)Jesse Plamondon-Willard
2021-01-19add shortcut method to create a keybind list for a single default keybind (#744)Jesse Plamondon-Willard
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-19add multi-key binding API (#744)Jesse Plamondon-Willard
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-17improve game path detectionJesse Plamondon-Willard
2021-01-17prefer GOG/Steam registry paths when scanning for game folderJesse Plamondon-Willard
2021-01-17don't send multiplayer broadcasts to players without SMAPIJesse Plamondon-Willard
2021-01-17subclass chatbox to log game errorsJesse Plamondon-Willard
2021-01-15improve JSON validator schema for manifest update keysJesse Plamondon-Willard
2021-01-15fix build order for new ErrorHandler projectJesse Plamondon-Willard
2021-01-15add split-screen info to multiplayer peerJesse Plamondon-Willard
2021-01-15allow getting all active values from a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow resetting a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow get/setting PerScreen<T> values by screen IDJesse Plamondon-Willard
2021-01-15add detailed message for game error when parsing an item text descriptionJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2021-01-15prepare for releaseJesse Plamondon-Willard
2021-01-15update for draw code changes in SDV 1.5.3Jesse Plamondon-Willard
2021-01-15fix semantic version comparison returning wrong value in rare casesJesse Plamondon-Willard
2021-01-15group mods in solutionJesse Plamondon-Willard
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2021-01-10fix title screen music not stopping after save is loadedJesse Plamondon-Willard
2021-01-08prepare for releaseJesse Plamondon-Willard
2021-01-08update for draw changes in SDV 1.5.2Jesse Plamondon-Willard
2021-01-07add more helpful `help` command outputJesse Plamondon-Willard
2021-01-06add a way to send console commands to a specific screenJesse Plamondon-Willard
2021-01-06simplify tilesheet order warningJesse Plamondon-Willard
2021-01-06remove experimental performance countersJesse Plamondon-Willard
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06rework vanilla tilesheet checking to avoid keeping a copy of the vanilla ↵Jesse Plamondon-Willard
maps in memory
2021-01-03prepare for releaseJesse Plamondon-Willard
2021-01-02update compatibility listJesse Plamondon-Willard
2021-01-02detect and block map replacements that would crash the game due to tilesheet ↵Jesse Plamondon-Willard
changes
2021-01-02update error text linking to renamed wiki sectionJesse Plamondon-Willard
2021-01-02fix cursor position incorrectly handling UI mode (#741)Jesse Plamondon-Willard
2021-01-02fix players in split-screen mode sharing peer state (#747)Jesse Plamondon-Willard
2021-01-01fix network messages not using same JSON serializer settings (#745)Jesse Plamondon-Willard
2020-12-30fix repeated mods in 'skipped mods' section of consoleJesse Plamondon-Willard
2020-12-30update compatibility listJesse Plamondon-Willard
2020-12-30add status reason details to past mods, clean out some old blacklist entriesJesse Plamondon-Willard
2020-12-29show details in TRACE logs when a mod is blocked by compatibility listJesse Plamondon-Willard
2020-12-26prepare for releaseJesse Plamondon-Willard
2020-12-26deprecate ConsoleCommands.Trigger methodJesse Plamondon-Willard