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Author
2019-09-14
normalise map tilesheets before custom-tilesheet changes to avoid errors
Jesse Plamondon-Willard
2019-09-14
apply tilesheet fixes to XNB map files too
Jesse Plamondon-Willard
2019-09-14
normalise custom map's tilesheet paths for the OS
Jesse Plamondon-Willard
2019-09-14
show versions in duplicate-mod errors, make folder paths in trace logs clearer
Jesse Plamondon-Willard
2019-09-14
enable readonly access to job dashboard when deployed (#651)
Jesse Plamondon-Willard
2019-09-14
avoid Hangfire connection errors on startup (#651)
Jesse Plamondon-Willard
2019-09-14
update HTTP client to fix form-url-encoded error with large log files
Jesse Plamondon-Willard
2019-09-14
minor cleanup (#651)
Jesse Plamondon-Willard
2019-09-14
add background fetch for mod compatibility list (#651)
Jesse Plamondon-Willard
2019-09-14
reduce log level in development
Jesse Plamondon-Willard
2019-09-14
update obsolete code
Jesse Plamondon-Willard
2019-09-14
bump .NET Standard version used by the mod build package to match toolkit
Jesse Plamondon-Willard
2019-09-14
update code analysis package
Jesse Plamondon-Willard
This commit updates the code analysis package to the one available in Visual Studio 2017 v15.9; the next version matches Visual Studio 2019.
2019-09-14
Update Mono.Cecil package
Jesse Plamondon-Willard
2019-09-14
update NuGet packages
Jesse Plamondon-Willard
2019-09-14
add dev note field to compatibility list
Jesse Plamondon-Willard
2019-09-14
add metadata links to mod compatibility list
Jesse Plamondon-Willard
2019-09-14
add asset propagation for DayTimeMoneyBox buttons
Jesse Plamondon-Willard
2019-09-14
make SemanticVersion.TryParse public
Jesse Plamondon-Willard
2019-09-14
add asset propagation for critter textures (#652)
Jesse Plamondon-Willard
2019-09-14
update for SDV 1.4 build change on Linux/Mac (#638)
Jesse Plamondon-Willard
2019-09-14
update draw logic (#638)
Jesse Plamondon-Willard
2019-09-14
update compatibility list (#638)
Jesse Plamondon-Willard
2019-09-14
use better index type (#651)
Jesse Plamondon-Willard
2019-09-14
make MongoDB database name configurable (#651)
Jesse Plamondon-Willard
2019-09-14
migrate compatibility list's wiki data to MongoDB cache (#651)
Jesse Plamondon-Willard
2019-09-14
update project name
Jesse Plamondon-Willard
2019-09-14
add redirect for old links until NuGet package is updated (#651)
Jesse Plamondon-Willard
2019-09-14
group technical docs, add general shortcut for mod build package docs (#651)
Jesse Plamondon-Willard
2019-09-14
reorganise docs to support more detailed technical docs (#651)
Jesse Plamondon-Willard
2019-09-14
update compatibility list (#638)
Jesse Plamondon-Willard
2019-09-14
remove unsupported Markdown in nuspec release notes
Jesse Plamondon-Willard
2019-09-14
reduce duplication in mod build package
Jesse Plamondon-Willard
2019-09-14
add optional Harmony reference to mod build package
Jesse Plamondon-Willard
2019-09-14
keep true/false capitalisation consistent in mod build package
Jesse Plamondon-Willard
2019-09-14
update game-not-found error messages
Jesse Plamondon-Willard
2019-09-14
move assembly references out of common.targets
Jesse Plamondon-Willard
2019-09-14
add $(GameExecutableName) to mod build package
Jesse Plamondon-Willard
2019-09-14
move <GamePath> logic into separate .targets file file for reuse
Jesse Plamondon-Willard
2019-09-14
remove temporary backwards-compat in mod build package
Jesse Plamondon-Willard
2019-09-14
move game detection into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
add stardewvalley.targets support to toolkit
Jesse Plamondon-Willard
2019-09-14
move game detection into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
move environment utility into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
update for location change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
include PDB files in mod builds by default
Jesse Plamondon-Willard
2019-09-14
fix error when loading a mod asset through a translated content manager (#647)
Jesse Plamondon-Willard
2019-09-14
decouple updating watchers & raising event to fix some mod changes not being ↵
Jesse Plamondon-Willard
tracked correctly (#648)
2019-09-14
reorganise update loop a bit (#648)
Jesse Plamondon-Willard
2019-09-14
fix map reloads not updating door warps (#643)
Jesse Plamondon-Willard
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