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using System;
namespace StardewModdingAPI.Events
{
public static class GraphicsEvents
{
public static event EventHandler Resize = delegate { };
public static event EventHandler DrawTick = delegate { };
public static void InvokeDrawTick()
{
try
{
DrawTick.Invoke(null, EventArgs.Empty);
}
catch (Exception ex)
{
Log.Error("An exception occured in XNA DrawTick: " + ex);
}
}
public static void InvokeResize(object sender, EventArgs e)
{
Resize.Invoke(sender, e);
}
}
}
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