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using System;
using HarmonyLib;
using Mono.Cecil;
using Mono.Cecil.Cil;
using StardewModdingAPI.Framework.ModLoading.Framework;
using StardewModdingAPI.Framework.ModLoading.RewriteFacades;
namespace StardewModdingAPI.Framework.ModLoading.Rewriters
{
/// <summary>Rewrites Harmony 1.x assembly references to work with Harmony 2.x.</summary>
internal class Harmony1AssemblyRewriter : BaseInstructionHandler
{
/*********
** Fields
*********/
/// <summary>Whether any Harmony 1.x types were replaced.</summary>
private bool ReplacedTypes;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
public Harmony1AssemblyRewriter()
: base(defaultPhrase: "Harmony 1.x") { }
/// <summary>Rewrite a type reference if needed.</summary>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="type">The type definition to handle.</param>
/// <param name="replaceWith">Replaces the type reference with a new one.</param>
/// <returns>Returns whether the type was changed.</returns>
public override bool Handle(ModuleDefinition module, TypeReference type, Action<TypeReference> replaceWith)
{
// rewrite Harmony 1.x type to Harmony 2.0 type
if (type.Scope is AssemblyNameReference scope && scope.Name == "0Harmony" && scope.Version.Major == 1)
{
Type targetType = this.GetMappedType(type);
replaceWith(module.ImportReference(targetType));
this.MarkRewritten();
this.ReplacedTypes = true;
return true;
}
return false;
}
/// <summary>Rewrite a CIL instruction reference if needed.</summary>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The CIL instruction to handle.</param>
/// <param name="replaceWith">Replaces the CIL instruction with a new one.</param>
/// <returns>Returns whether the instruction was changed.</returns>
public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, Action<Instruction> replaceWith)
{
// rewrite Harmony 1.x methods to Harmony 2.0
MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
if (this.TryRewriteMethodsToFacade(module, methodRef))
return true;
return false;
}
/*********
** Private methods
*********/
/// <summary>Rewrite methods to use Harmony facades if needed.</summary>
/// <param name="module">The assembly module containing the method reference.</param>
/// <param name="methodRef">The method reference to map.</param>
private bool TryRewriteMethodsToFacade(ModuleDefinition module, MethodReference methodRef)
{
if (!this.ReplacedTypes)
return false; // not Harmony (or already using Harmony 2.0)
// get facade type
Type toType;
switch (methodRef?.DeclaringType.FullName)
{
case "HarmonyLib.Harmony":
toType = typeof(HarmonyInstanceMethods);
break;
case "HarmonyLib.AccessTools":
toType = typeof(AccessToolsMethods);
break;
default:
return false;
}
// map if there's a matching method
if (RewriteHelper.HasMatchingSignature(toType, methodRef))
{
methodRef.DeclaringType = module.ImportReference(toType);
return true;
}
return false;
}
/// <summary>Get an equivalent Harmony 2.x type.</summary>
/// <param name="type">The Harmony 1.x method.</param>
private Type GetMappedType(TypeReference type)
{
// main Harmony object
if (type.FullName == "Harmony.HarmonyInstance")
return typeof(Harmony);
// other objects
string fullName = type.FullName.Replace("Harmony.", "HarmonyLib.");
string targetName = typeof(Harmony).AssemblyQualifiedName.Replace(typeof(Harmony).FullName, fullName);
return Type.GetType(targetName, throwOnError: true);
}
}
}
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