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using StardewModdingAPI.Framework.Events;
namespace StardewModdingAPI.Framework.PerformanceCounter
{
/// <summary>Represents a performance counter collection specific to game events.</summary>
internal class EventPerformanceCounterCollection: PerformanceCounterCollection
{
/// <summary>Creates a new event performance counter collection.</summary>
/// <param name="manager">The performance counter manager.</param>
/// <param name="event">The ManagedEvent.</param>
/// <param name="isImportant">If the event is flagged as important.</param>
public EventPerformanceCounterCollection(PerformanceCounterManager manager, IManagedEvent @event, bool isImportant) : base(manager, @event.GetName(), isImportant)
{
}
}
}
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