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using System.Collections.Generic;
using Netcode;
using StardewModdingAPI.Framework.StateTracking.Comparers;
namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
{
/// <summary>A watcher which detects changes to a net list field.</summary>
/// <typeparam name="TValue">The list value type.</typeparam>
internal class NetListWatcher<TValue> : BaseDisposableWatcher, ICollectionWatcher<TValue>
where TValue : class, INetObject<INetSerializable>
{
/*********
** Fields
*********/
/// <summary>The field being watched.</summary>
private readonly NetList<TValue, NetRef<TValue>> Field;
/// <summary>The pairs added since the last reset.</summary>
private readonly ISet<TValue> AddedImpl = new HashSet<TValue>(new ObjectReferenceComparer<TValue>());
/// <summary>The pairs removed since the last reset.</summary>
private readonly ISet<TValue> RemovedImpl = new HashSet<TValue>(new ObjectReferenceComparer<TValue>());
/*********
** Accessors
*********/
/// <inheritdoc />
public bool IsChanged => this.AddedImpl.Count > 0 || this.RemovedImpl.Count > 0;
/// <inheritdoc />
public IEnumerable<TValue> Added => this.AddedImpl;
/// <inheritdoc />
public IEnumerable<TValue> Removed => this.RemovedImpl;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="field">The field to watch.</param>
public NetListWatcher(NetList<TValue, NetRef<TValue>> field)
{
this.Field = field;
field.OnElementChanged += this.OnElementChanged;
field.OnArrayReplaced += this.OnArrayReplaced;
}
/// <inheritdoc />
public void Reset()
{
this.AddedImpl.Clear();
this.RemovedImpl.Clear();
}
/// <inheritdoc />
public void Update()
{
this.AssertNotDisposed();
}
/// <inheritdoc />
public override void Dispose()
{
if (!this.IsDisposed)
{
this.Field.OnElementChanged -= this.OnElementChanged;
this.Field.OnArrayReplaced -= this.OnArrayReplaced;
}
base.Dispose();
}
/*********
** Private methods
*********/
/// <summary>A callback invoked when the value list is replaced.</summary>
/// <param name="list">The net field whose values changed.</param>
/// <param name="oldValues">The previous list of values.</param>
/// <param name="newValues">The new list of values.</param>
private void OnArrayReplaced(NetList<TValue, NetRef<TValue>> list, IList<TValue> oldValues, IList<TValue> newValues)
{
ISet<TValue> oldSet = new HashSet<TValue>(oldValues, new ObjectReferenceComparer<TValue>());
ISet<TValue> changed = new HashSet<TValue>(newValues, new ObjectReferenceComparer<TValue>());
foreach (TValue value in oldSet)
{
if (!changed.Contains(value))
this.Remove(value);
}
foreach (TValue value in changed)
{
if (!oldSet.Contains(value))
this.Add(value);
}
}
/// <summary>A callback invoked when an entry is replaced.</summary>
/// <param name="list">The net field whose values changed.</param>
/// <param name="index">The list index which changed.</param>
/// <param name="oldValue">The previous value.</param>
/// <param name="newValue">The new value.</param>
private void OnElementChanged(NetList<TValue, NetRef<TValue>> list, int index, TValue oldValue, TValue newValue)
{
this.Remove(oldValue);
this.Add(newValue);
}
/// <summary>Track an added item.</summary>
/// <param name="value">The value that was added.</param>
private void Add(TValue value)
{
if (value == null)
return;
if (this.RemovedImpl.Contains(value))
{
this.AddedImpl.Remove(value);
this.RemovedImpl.Remove(value);
}
else
this.AddedImpl.Add(value);
}
/// <summary>Track a removed item.</summary>
/// <param name="value">The value that was removed.</param>
private void Remove(TValue value)
{
if (value == null)
return;
if (this.AddedImpl.Contains(value))
{
this.AddedImpl.Remove(value);
this.RemovedImpl.Remove(value);
}
else
this.RemovedImpl.Add(value);
}
}
}
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