diff options
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs index 0b4d3030..79c3cb8b 100644 --- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs @@ -25,13 +25,13 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers /********* ** Accessors *********/ - /// <summary>Whether the collection changed since the last reset.</summary> + /// <inheritdoc /> public bool IsChanged => this.AddedImpl.Count > 0 || this.RemovedImpl.Count > 0; - /// <summary>The values added since the last reset.</summary> + /// <inheritdoc /> public IEnumerable<TValue> Added => this.AddedImpl; - /// <summary>The values removed since the last reset.</summary> + /// <inheritdoc /> public IEnumerable<TValue> Removed => this.RemovedImpl; @@ -47,20 +47,20 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers field.OnArrayReplaced += this.OnArrayReplaced; } - /// <summary>Set the current value as the baseline.</summary> + /// <inheritdoc /> public void Reset() { this.AddedImpl.Clear(); this.RemovedImpl.Clear(); } - /// <summary>Update the current value if needed.</summary> + /// <inheritdoc /> public void Update() { this.AssertNotDisposed(); } - /// <summary>Stop watching the field and release all references.</summary> + /// <inheritdoc /> public override void Dispose() { if (!this.IsDisposed) |