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Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs')
-rw-r--r--src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs
index 0b4d3030..79c3cb8b 100644
--- a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs
+++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs
@@ -25,13 +25,13 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
/*********
** Accessors
*********/
- /// <summary>Whether the collection changed since the last reset.</summary>
+ /// <inheritdoc />
public bool IsChanged => this.AddedImpl.Count > 0 || this.RemovedImpl.Count > 0;
- /// <summary>The values added since the last reset.</summary>
+ /// <inheritdoc />
public IEnumerable<TValue> Added => this.AddedImpl;
- /// <summary>The values removed since the last reset.</summary>
+ /// <inheritdoc />
public IEnumerable<TValue> Removed => this.RemovedImpl;
@@ -47,20 +47,20 @@ namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
field.OnArrayReplaced += this.OnArrayReplaced;
}
- /// <summary>Set the current value as the baseline.</summary>
+ /// <inheritdoc />
public void Reset()
{
this.AddedImpl.Clear();
this.RemovedImpl.Clear();
}
- /// <summary>Update the current value if needed.</summary>
+ /// <inheritdoc />
public void Update()
{
this.AssertNotDisposed();
}
- /// <summary>Stop watching the field and release all references.</summary>
+ /// <inheritdoc />
public override void Dispose()
{
if (!this.IsDisposed)