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namespace StardewModdingAPI.Framework.Models
{
/// <summary>A mod dependency listed in a mod manifest.</summary>
internal class ManifestDependency : IManifestDependency
{
/*********
** Accessors
*********/
/// <summary>The unique mod ID to require.</summary>
public string UniqueID { get; set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="uniqueID">The unique mod ID to require.</param>
public ManifestDependency(string uniqueID)
{
this.UniqueID = uniqueID;
}
}
}
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