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Author
2023-02-13
Code cleanup.
HEAD
master
hannibal2
2023-01-26
Moved matchRegex from LorenzUtils to StringUtils.
hannibal2
2023-01-25
Code cleanup.
hannibal2
2023-01-22
Hide reputation boss waypoint when damage indicator is present.
hannibal2
2023-01-22
Changed load logic for ReputationHelper.
hannibal2
2023-01-22
Damage Indicator dynamic text size scale. Enderman beacon render priority fixed.
hannibal2
2023-01-18
Fixed damage indicator for M3 Professor bug. (Thanks hypixel)
hannibal2
2023-01-07
Renamed hypixel and skyblock.
hannibal2
2022-10-01
hide vanilla names near damage indicator
hannibal2
2022-10-01
add all particles to hide in ashfang and blaze features
hannibal2
2022-09-30
showing number next to hellion shield from damage indicator
hannibal2
2022-09-30
added BlazeSlayerClearView
hannibal2
2022-09-30
fixed barbarian duke
hannibal2
2022-09-30
fixed damage indicator
hannibal2
2022-09-25
more slayer stuff
hannibal2
2022-09-25
set dev to 0.10.1 and added Lord Jawbus to damage indicator
hannibal2
2022-09-24
don't show death display for blaze slayer demons
hannibal2
2022-09-24
fixed problem with blaze slayer demons detection
hannibal2
2022-09-24
slayer quest warnings and slayer drops
hannibal2
2022-09-24
merged blaze slayer demon 3 and 4 to one (since same hp)
hannibal2
2022-09-23
renamed sword to dagger and support for higher tier daggers
hannibal2
2022-09-23
added colored blaze slayer
hannibal2
2022-09-23
WTF
hannibal2
2022-09-23
code cleanup
hannibal2
2022-09-23
blaze slayer features
hannibal2
2022-09-18
overload damage gets detected as damage splash correctly
hannibal2
2022-09-14
added Thunder to damage indicator and added Thunder Spark Highlight
Lorenz
2022-09-11
showing barbarian duke ignoring walls when standing at spawn point
Lorenz
2022-09-11
code cleanup
Lorenz
2022-09-11
code cleanup
Lorenz
2022-09-11
using method hasMaxHealth
Lorenz
2022-09-10
Added damage indicator for diana mobs.
Lorenz
2022-09-07
0.7 (#2)
hannibal2
2022-09-04
added option to hide damage splashes around ashfang
Lorenz
2022-09-04
added option to hide all the particles around the ashfang boss & Added option...
Lorenz
2022-09-04
minor fixes
Lorenz
2022-08-26
added summoning mob features
Lorenz
2022-08-25
added option to show the health of Voidgloom Seraph 4 during the laser phase
Lorenz
2022-08-24
hiding damage splashes while inside the boss room (fixing Skytils feature)
Lorenz
2022-08-23
added option to hide mob nametags close to minions
Lorenz
2022-08-23
support minion pickup
Lorenz
2022-08-22
fixed dummy for damage indicator logics
Lorenz
2022-08-20
using StringUtils for removeColor
Lorenz
2022-08-19
fixed OPEN_SOURCE_SOFTWARE.md
Lorenz
2022-08-19
fixing custom damage splash form skytils, fixing 'hide damage splash next to ...
Lorenz
2022-08-19
fixing ender slayer hp
Lorenz
2022-08-17
add dummy as debug damage indicator and adding debugs
Lorenz
2022-08-17
show current slayer state even in laser or hit phase
Lorenz
2022-08-17
moving hasNameTagWith in separate utils class
Lorenz
2022-08-17
code cleanup and removed chat message entirely
Lorenz
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