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path: root/src/main/java/at/hannibal2/skyhanni/features/damageindicator
AgeCommit message (Collapse)Author
2023-02-13Code cleanup.HEADmasterhannibal2
2023-01-26Moved matchRegex from LorenzUtils to StringUtils.hannibal2
2023-01-25Code cleanup.hannibal2
2023-01-22Hide reputation boss waypoint when damage indicator is present.hannibal2
2023-01-22Changed load logic for ReputationHelper.hannibal2
2023-01-22Damage Indicator dynamic text size scale. Enderman beacon render priority fixed.hannibal2
2023-01-18Fixed damage indicator for M3 Professor bug. (Thanks hypixel)hannibal2
2023-01-07Renamed hypixel and skyblock.hannibal2
2022-10-01hide vanilla names near damage indicatorhannibal2
2022-10-01add all particles to hide in ashfang and blaze featureshannibal2
2022-09-30showing number next to hellion shield from damage indicatorhannibal2
2022-09-30added BlazeSlayerClearViewhannibal2
2022-09-30fixed barbarian dukehannibal2
2022-09-30fixed damage indicatorhannibal2
2022-09-25more slayer stuffhannibal2
2022-09-25set dev to 0.10.1 and added Lord Jawbus to damage indicatorhannibal2
2022-09-24don't show death display for blaze slayer demonshannibal2
2022-09-24fixed problem with blaze slayer demons detectionhannibal2
2022-09-24slayer quest warnings and slayer dropshannibal2
2022-09-24merged blaze slayer demon 3 and 4 to one (since same hp)hannibal2
2022-09-23renamed sword to dagger and support for higher tier daggershannibal2
2022-09-23added colored blaze slayerhannibal2
2022-09-23WTFhannibal2
2022-09-23code cleanuphannibal2
2022-09-23blaze slayer featureshannibal2
2022-09-18overload damage gets detected as damage splash correctlyhannibal2
2022-09-14added Thunder to damage indicator and added Thunder Spark HighlightLorenz
2022-09-11showing barbarian duke ignoring walls when standing at spawn pointLorenz
2022-09-11code cleanupLorenz
2022-09-11code cleanupLorenz
2022-09-11using method hasMaxHealthLorenz
2022-09-10Added damage indicator for diana mobs.Lorenz
2022-09-070.7 (#2)hannibal2
* code cleanup * Option to hide the Skyblock Level from the chat messages, Option to change the way the Skyblock Level gets displayed in the chat * change version to 0.6.1 * add highlight the voidling extremist in pink color * add highlight corrupted mobs in purple color * fixed highlight corrupted mobs in purple color in the private island * another minor fix for highlight corrupted mobs in purple color * created EntityHealthUpdateEvent and fixing CorruptedMobHighlight * using EntityHealthUpdateEvent everywhere * added marking a player with yellow color * highlight slayer miniboss in blue color * /copyentities now shows health correctly for every entity * infer fix * fixing bazaar message filter * changelog * hides the death messages of other players, except for players who are close to the player. * hiding tip messages * highlight deathmites in dungeon in red color * code cleanup * code cleanup * hide tnt laying around in dungeon * fix infer * remove debug * Added hide Blessings laying around in dungeon. Added hide Revive Stones laying around in dungeon. * Hide Premium Flesh laying around in dungeon. * edited LorenzTest * Added dungeon copilot and separate filter for hiding dungeon key and door messages. * Added hide Journal Entry pages laying around in dungeon. * Added hide Skeleton Skulls laying around in dungeon. * credits * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * fix wording * clarification * small fixes * Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying) * better/more readability for CopyNearbyEntitiesCommand * make version 0.7
2022-09-04added option to hide damage splashes around ashfangLorenz
2022-09-04added option to hide all the particles around the ashfang boss & Added ↵Lorenz
option to hide the name of full health blazes around ashfang
2022-09-04minor fixesLorenz
2022-08-26added summoning mob featuresLorenz
2022-08-25added option to show the health of Voidgloom Seraph 4 during the laser phaseLorenz
2022-08-24hiding damage splashes while inside the boss room (fixing Skytils feature)Lorenz
2022-08-23added option to hide mob nametags close to minionsLorenz
2022-08-23support minion pickupLorenz
fixed damage indicator sorting previous damages
2022-08-22fixed dummy for damage indicator logicsLorenz
2022-08-20using StringUtils for removeColorLorenz
2022-08-19fixed OPEN_SOURCE_SOFTWARE.mdLorenz
2022-08-19fixing custom damage splash form skytils, fixing 'hide damage splash next to ↵Lorenz
damage indicator'
2022-08-19fixing ender slayer hpLorenz
2022-08-17add dummy as debug damage indicator and adding debugsLorenz
2022-08-17show current slayer state even in laser or hit phaseLorenz
2022-08-17moving hasNameTagWith in separate utils classLorenz
2022-08-17code cleanup and removed chat message entirelyLorenz