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author | syeyoung <cyoung06@naver.com> | 2021-10-02 23:37:44 +0900 |
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committer | syeyoung <cyoung06@naver.com> | 2021-10-02 23:37:44 +0900 |
commit | 2a60380de52cce7a895e8200751e8e854178796a (patch) | |
tree | 5d20bfc36735a577a1df16fd01fabdfaf8dde480 /src/main/java/kr/syeyoung/dungeonsguide/dungeon | |
parent | 5469f3041832885ccf33b5b1d9959d610e1bd6c2 (diff) | |
download | Skyblock-Dungeons-Guide-2a60380de52cce7a895e8200751e8e854178796a.tar.gz Skyblock-Dungeons-Guide-2a60380de52cce7a895e8200751e8e854178796a.tar.bz2 Skyblock-Dungeons-Guide-2a60380de52cce7a895e8200751e8e854178796a.zip |
- Block Changed Event
- Optimization on JPS Pathfinder
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/dungeon')
-rwxr-xr-x | src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java | 115 |
1 files changed, 110 insertions, 5 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java index 00b81f59..f92d21c5 100755 --- a/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/dungeon/roomfinder/DungeonRoom.java @@ -27,6 +27,7 @@ import kr.syeyoung.dungeonsguide.dungeon.events.DungeonStateChangeEvent; import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonMechanic; import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonRoomDoor; import kr.syeyoung.dungeonsguide.features.FeatureRegistry; +import kr.syeyoung.dungeonsguide.pathfinding.CachedWorld; import kr.syeyoung.dungeonsguide.pathfinding.JPSPathfinder; import kr.syeyoung.dungeonsguide.pathfinding.NodeProcessorDungeonRoom; import kr.syeyoung.dungeonsguide.roomedit.EditingContext; @@ -37,13 +38,18 @@ import lombok.AllArgsConstructor; import lombok.Getter; import lombok.Setter; import net.minecraft.block.Block; +import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.pathfinding.PathEntity; import net.minecraft.pathfinding.PathFinder; import net.minecraft.pathfinding.PathPoint; +import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; +import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; +import net.minecraft.world.ChunkCache; import net.minecraft.world.IBlockAccess; +import net.minecraft.world.World; import javax.vecmath.Vector2d; import java.awt.*; @@ -78,6 +84,9 @@ public class DungeonRoom { private RoomState currentState = RoomState.DISCOVERED; private Map<String, DungeonMechanic> cached = null; + + @Getter + private World cachedWorld; public Map<String, DungeonMechanic> getMechanics() { if (cached == null || EditingContext.getEditingContext() != null) { cached = new HashMap<String, DungeonMechanic>(dungeonRoomInfo.getMechanics()); @@ -99,7 +108,7 @@ public class DungeonRoom { ScheduledFuture<List<Vec3>> sf = asyncPathFinder.schedule(() -> { BlockPos min = new BlockPos(getMin().getX(), 0, getMin().getZ()); BlockPos max= new BlockPos(getMax().getX(), 255, getMax().getZ()); - JPSPathfinder pathFinder = new JPSPathfinder(context.getWorld(), min, max); + JPSPathfinder pathFinder = new JPSPathfinder(this); pathFinder.pathfind(entityIn.getPositionVector(), new Vec3(targetPos).addVector(0.5, 0.5, 0.5), 1.5f,timeout); return pathFinder.getRoute(); }, 0, TimeUnit.MILLISECONDS); @@ -154,10 +163,26 @@ public class DungeonRoom { unitWidth = (int) Math.ceil(max.getX() - min.getX() / 32.0); unitHeight = (int) Math.ceil(max.getZ() - min.getZ() / 32.0); + + ChunkCache chunkCache = new ChunkCache(getContext().getWorld(), min.add(-3, 0, -3), max.add(3,0,3), 0); + this.cachedWorld = new CachedWorld(chunkCache); + + + + minx = min.getX() * 2; miny = 0; minz = min.getZ() * 2; + maxx = max.getX() * 2 + 2; maxy = 255 * 2 + 2; maxz = max.getZ() * 2 + 2; + + lenx = maxx - minx; + leny = maxy - miny; + lenz = maxz - minz; + arr = new long[lenx *leny * lenz * 2 / 8];; + buildDoors(); buildRoom(); nodeProcessorDungeonRoom = new NodeProcessorDungeonRoom(this); updateRoomProcessor(); + + } private static final Set<Vector2d> directions = Sets.newHashSet(new Vector2d(0,16), new Vector2d(0, -16), new Vector2d(16, 0), new Vector2d(-16 , 0)); @@ -201,7 +226,7 @@ public class DungeonRoom { // validate x y z's BlockPos pos = new BlockPos(x,y,z); if (canAccessAbsolute(pos)) { - return this.context.getWorld().getChunkFromBlockCoords(pos).getBlock(pos); + return cachedWorld.getBlockState(pos).getBlock(); } return null; } @@ -210,7 +235,7 @@ public class DungeonRoom { // validate x y z's if (canAccessRelative(x,z)) { BlockPos pos = new BlockPos(x,y,z).add(min.getX(),min.getY(),min.getZ()); - return this.context.getWorld().getChunkFromBlockCoords(pos).getBlock(pos); + return cachedWorld.getBlockState(pos).getBlock(); } return null; } @@ -224,7 +249,8 @@ public class DungeonRoom { // validate x y z's if (canAccessRelative(x,z)) { BlockPos pos = new BlockPos(x,y,z).add(min.getX(),min.getY(),min.getZ()); - return this.context.getWorld().getChunkFromBlockCoords(pos).getBlockMetadata(pos); + IBlockState iBlockState = cachedWorld.getBlockState(pos); + return iBlockState.getBlock().getMetaFromState(iBlockState); } return -1; } @@ -233,7 +259,8 @@ public class DungeonRoom { // validate x y z's BlockPos pos = new BlockPos(x,y,z); if (canAccessAbsolute(pos)) { - return this.context.getWorld().getChunkFromBlockCoords(pos).getBlockMetadata(pos); + IBlockState iBlockState = cachedWorld.getBlockState(pos); + return iBlockState.getBlock().getMetaFromState(iBlockState); } return -1; } @@ -248,4 +275,82 @@ public class DungeonRoom { public boolean canAccessRelative(int x, int z) { return x>= 0 && z >= 0 && (shape >>((z/32) *4 +(x/32)) & 0x1) > 0; } + + + + long arr[]; + private final int minx, miny, minz, maxx, maxy, maxz; + private final int lenx, leny, lenz; + private static final float playerWidth = 0.3f; + public boolean isBlocked(int x,int y, int z) { + if (x < minx || z < minz || x >= maxx || z >= maxz || y < miny || y >= maxy) return true; + int dx = x - minx, dy = y - miny, dz = z - minz; + int bitIdx = dx * leny * lenz + dy * lenz + dz; + int location = bitIdx / 4; + int bitStart = (2 * (bitIdx % 4)); + long theBit = arr[location]; + if (((theBit >> bitStart) & 0x2) > 0) return ((theBit >> bitStart) & 1) > 0; + float wX = x / 2.0f, wY = y / 2.0f, wZ = z / 2.0f; + + + AxisAlignedBB bb = AxisAlignedBB.fromBounds(wX - playerWidth, wY, wZ - playerWidth, wX + playerWidth, wY + 1.9f, wZ + playerWidth); + + int i = MathHelper.floor_double(bb.minX); + int j = MathHelper.floor_double(bb.maxX + 1.0D); + int k = MathHelper.floor_double(bb.minY); + int l = MathHelper.floor_double(bb.maxY + 1.0D); + int i1 = MathHelper.floor_double(bb.minZ); + int j1 = MathHelper.floor_double(bb.maxZ + 1.0D); + BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(); + + List<AxisAlignedBB> list = new ArrayList<>(); + for (int k1 = i; k1 < j; ++k1) { + for (int l1 = i1; l1 < j1; ++l1) { + for (int i2 = k - 1; i2 < l; ++i2) { + blockPos.set(k1, i2, l1); + IBlockState iblockstate1 = cachedWorld.getBlockState(blockPos); + Block b = iblockstate1.getBlock(); + if (!b.getMaterial().blocksMovement())continue; + if (b.isFullCube() && i2 == k-1) continue; + if (iblockstate1.equals( NodeProcessorDungeonRoom.preBuilt)) continue; + if (b.isFullCube()) { + theBit |= (3L << bitStart); + arr[location] = theBit; + return true; + } + try { + b.addCollisionBoxesToList(cachedWorld, blockPos, iblockstate1, bb, list, null); + } catch (Exception e) { + return true; + } + if (list.size() > 0) { + theBit |= (3L << bitStart); + arr[location] = theBit; + return true; + } + } + } + } + theBit |= 2L << bitStart; + arr[location] = theBit; + return false; + } + + + public void resetBlock(BlockPos pos) { + for (int x = -1; x <= 1; x++) { + for (int y = -1; y <= 1; y++) { + for (int z = -1; z <= 1; z++) { + resetBlock(pos.getX()*2 + x, pos.getY()*2 + y, pos.getZ()*2 + z); + } + } + } + } + private void resetBlock(int x, int y, int z) { + if (x < minx || z < minz || x >= maxx || z >= maxz || y < miny || y >= maxy) return; + int dx = x - minx, dy = y - miny, dz = z - minz; + int bitIdx = dx * leny * lenz + dy * lenz + dz; + int location = bitIdx / 4; + arr[location] = 0; + } } |