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syeyoung
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dungeonsguide
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dungeon
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MapProcessor.java
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Author
2021-12-23
- Collect room complete percentage and if player is in bossroom
syeyoung
2021-12-19
- Fix Dungeon Realtime resetting time on dungeon end instead of dungeon leave
syeyoung
2021-12-19
- Remove logging
syeyoung
2021-12-19
- Collect Score
syeyoung
2021-11-04
- Bug report 289: Mod conflict with neu (change /socialoptions -> /pv)
syeyoung
2021-10-04
- Blood rush mode
syeyoung
2021-07-25
Creating Fake Dungeons.
syeyoung
2021-05-04
deobfuscate
syeyoung
2021-05-03
Add a copyright header
My-Name-Is-Jeff
2021-05-03
IntelliJ's Code Clean Up
My-Name-Is-Jeff
2021-03-31
bug fixes
syeyoung
2021-03-28
fix bugs
syeyoung
2021-02-28
fix bugs, add new feature
syeyoung
2021-02-22
events
syeyoung
2021-02-15
remove weird things, fix offsetpoints
syeyoung
2021-02-02
chunk loadin and stabilize map first
syeyoung
2021-01-30
f6 done, sadan fight processor
syeyoung
2021-01-27
BONZO
syeyoung
2021-01-09
maybe better
syeyoung
2021-01-09
what?
syeyoung
2021-01-08
new eventos
syeyoung
2021-01-04
Various things
syeyoung
2020-12-18
huh
syeyoung
2020-12-14
fu
syeyoung
2020-12-13
semi-obfuscate
syeyoung
2020-12-08
get rid of weird stuff
syeyoung
2020-12-07
Global Processor and stuff
syeyoung
2020-11-29
pouzles
syeyoung
2020-11-28
DEBUG Command
syeyoung
2020-11-24
blah blah
syeyoung
2020-11-23
room building
syeyoung
2020-11-23
room data!
syeyoung
2020-11-23
room data!
syeyoung
2020-11-22
Debug
syeyoung
2020-11-22
room building and door rendering
syeyoung
2020-11-22
room building
syeyoung
2020-11-22
door determination
syeyoung
2020-11-22
room determination
syeyoung
2020-11-22
Map Utils and Gap and startroom determination
syeyoung