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/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.features.impl.solvers;
import kr.syeyoung.dungeonsguide.config.types.AColor;
import kr.syeyoung.dungeonsguide.features.FeatureParameter;
import kr.syeyoung.dungeonsguide.features.SimpleFeature;
public class FeatureSolverBlaze extends SimpleFeature {
public FeatureSolverBlaze() {
super("Solver.Floor 2+", "Blaze", "Highlights the blaze that needs to be killed in an blaze room", "solver.blaze");
parameters.put("normBlazeColor", new FeatureParameter<AColor>("blazecolor", "Normal Blaze Color", "Normal Blaze Color", new AColor(255,255,255,255), "acolor"));
parameters.put("nextBlazeColor", new FeatureParameter<AColor>("blazecolor", "Next Blaze Color", "Next Blaze Color", new AColor(0,255,0,255), "acolor"));
parameters.put("nextUpBlazeColor", new FeatureParameter<AColor>("blazecolor", "Next Up Blaze Color", "Color of blaze after next blaze", new AColor(255,255,0,255), "acolor"));
parameters.put("blazeborder", new FeatureParameter<AColor>("blazeborder", "Blaze Border Color", "Blaze border color", new AColor(255,255,255,0), "acolor"));
}
public AColor getBlazeColor() {
return this.<AColor>getParameter("normBlazeColor").getValue();
}
public AColor getNextBlazeColor() {
return this.<AColor>getParameter("nextBlazeColor").getValue();
}
public AColor getNextUpBlazeColor() {
return this.<AColor>getParameter("nextUpBlazeColor").getValue();
}
public AColor getBorder() {
return this.<AColor>getParameter("blazeborder").getValue();
}
}
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