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| author | msg-programs <msgdoesstuff@gmail.com> | 2023-10-31 21:03:42 +0100 |
|---|---|---|
| committer | msg-programs <msgdoesstuff@gmail.com> | 2023-10-31 21:03:42 +0100 |
| commit | d560c4611e603fa9e72ff6842bc14518d7bdbd63 (patch) | |
| tree | 36eb1e24443bc9d9fbba51e14f12e5aacfac935c /src/main/java/de/hysky/skyblocker/utils/render | |
| parent | 1df4ef827d8a2e2fcc3767c1f5bf961f16b7fa19 (diff) | |
| parent | 5bb91104d3275283d7479f0b35c1b18be470d632 (diff) | |
| download | Skyblocker-d560c4611e603fa9e72ff6842bc14518d7bdbd63.tar.gz Skyblocker-d560c4611e603fa9e72ff6842bc14518d7bdbd63.tar.bz2 Skyblocker-d560c4611e603fa9e72ff6842bc14518d7bdbd63.zip | |
Merge branch 'master' of https://github.com/SkyblockerMod/Skyblocker into cleanup-2
# Conflicts:
# src/main/java/de/hysky/skyblocker/config/SkyblockerConfig.java
# src/main/java/de/hysky/skyblocker/utils/Http.java
# src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java
Pull changes from upstream master
Diffstat (limited to 'src/main/java/de/hysky/skyblocker/utils/render')
| -rw-r--r-- | src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java | 114 | ||||
| -rw-r--r-- | src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java | 21 |
2 files changed, 102 insertions, 33 deletions
diff --git a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java index 4630149c..064b564c 100644 --- a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java +++ b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java @@ -1,10 +1,7 @@ package de.hysky.skyblocker.utils.render; -import com.mojang.blaze3d.platform.GlStateManager.DstFactor; -import com.mojang.blaze3d.platform.GlStateManager.SrcFactor; import com.mojang.blaze3d.systems.RenderSystem; import de.hysky.skyblocker.mixin.accessor.BeaconBlockEntityRendererInvoker; -import me.x150.renderer.render.Renderer3d; import de.hysky.skyblocker.utils.render.culling.OcclusionCulling; import de.hysky.skyblocker.utils.render.title.Title; import de.hysky.skyblocker.utils.render.title.TitleContainer; @@ -22,11 +19,8 @@ import net.minecraft.util.math.Box; import net.minecraft.util.math.Vec3d; import org.joml.Matrix3f; import org.joml.Matrix4f; -import org.joml.Vector3f; import org.lwjgl.opengl.GL11; -import java.awt.*; - public class RenderHelper { private static final Vec3d ONE = new Vec3d(1, 1, 1); private static final int MAX_OVERWORLD_BUILD_HEIGHT = 319; @@ -39,20 +33,46 @@ public class RenderHelper { public static void renderFilledThroughWalls(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) { if (FrustumUtils.isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1)) { - Renderer3d.renderThroughWalls(); - renderFilled(context, pos, colorComponents, alpha); - Renderer3d.stopRenderThroughWalls(); + renderFilled(context, Vec3d.of(pos), ONE, colorComponents, alpha, true); } } public static void renderFilledIfVisible(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) { if (OcclusionCulling.isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1)) { - renderFilled(context, pos, colorComponents, alpha); + renderFilled(context, Vec3d.of(pos), ONE, colorComponents, alpha, false); } } - - private static void renderFilled(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) { - Renderer3d.renderFilled(context.matrixStack(), new Color(colorComponents[0], colorComponents[1], colorComponents[2], alpha), Vec3d.of(pos), ONE); + + private static void renderFilled(WorldRenderContext context, Vec3d pos, Vec3d dimensions, float[] colorComponents, float alpha, boolean throughWalls) { + MatrixStack matrices = context.matrixStack(); + Vec3d camera = context.camera().getPos(); + Tessellator tessellator = RenderSystem.renderThreadTesselator(); + BufferBuilder buffer = tessellator.getBuffer(); + + matrices.push(); + matrices.translate(-camera.x, -camera.y, -camera.z); + + RenderSystem.setShader(GameRenderer::getPositionColorProgram); + RenderSystem.setShaderColor(1f, 1f, 1f, 1f); + RenderSystem.polygonOffset(-1f, -10f); + RenderSystem.enablePolygonOffset(); + RenderSystem.enableBlend(); + RenderSystem.defaultBlendFunc(); + RenderSystem.enableDepthTest(); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); + RenderSystem.disableCull(); + + buffer.begin(DrawMode.TRIANGLE_STRIP, VertexFormats.POSITION_COLOR); + WorldRenderer.renderFilledBox(matrices, buffer, pos.x, pos.y, pos.z, pos.x + dimensions.x, pos.y + dimensions.y, pos.z + dimensions.z, colorComponents[0], colorComponents[1], colorComponents[2], alpha); + tessellator.draw(); + + matrices.pop(); + RenderSystem.polygonOffset(0f, 0f); + RenderSystem.disablePolygonOffset(); + RenderSystem.disableBlend(); + RenderSystem.disableDepthTest(); + RenderSystem.depthFunc(GL11.GL_LEQUAL); + RenderSystem.enableCull(); } private static void renderBeaconBeam(WorldRenderContext context, BlockPos pos, float[] colorComponents) { @@ -78,7 +98,7 @@ public class RenderHelper { * Renders the outline of a box with the specified color components and line width. * This does not use renderer since renderer draws outline using debug lines with a fixed width. */ - public static void renderOutline(WorldRenderContext context, Box box, float[] colorComponents, float lineWidth) { + public static void renderOutline(WorldRenderContext context, Box box, float[] colorComponents, float lineWidth, boolean throughWalls) { if (FrustumUtils.isVisible(box)) { MatrixStack matrices = context.matrixStack(); Vec3d camera = context.camera().getPos(); @@ -90,6 +110,7 @@ public class RenderHelper { RenderSystem.lineWidth(lineWidth); RenderSystem.disableCull(); RenderSystem.enableDepthTest(); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); matrices.push(); matrices.translate(-camera.getX(), -camera.getY(), -camera.getZ()); @@ -102,6 +123,7 @@ public class RenderHelper { RenderSystem.lineWidth(1f); RenderSystem.enableCull(); RenderSystem.disableDepthTest(); + RenderSystem.depthFunc(GL11.GL_LEQUAL); } } @@ -109,6 +131,8 @@ public class RenderHelper { * Draws lines from point to point.<br><br> * <p> * Tip: To draw lines from the center of a block, offset the X, Y and Z each by 0.5 + * <p> + * Note: This is super messed up when drawing long lines. Tried different normals and {@link DrawMode#LINES} but nothing worked. * * @param context The WorldRenderContext which supplies the matrices and tick delta * @param points The points from which to draw lines between @@ -125,7 +149,7 @@ public class RenderHelper { Tessellator tessellator = RenderSystem.renderThreadTesselator(); BufferBuilder buffer = tessellator.getBuffer(); - Matrix4f projectionMatrix = matrices.peek().getPositionMatrix(); + Matrix4f positionMatrix = matrices.peek().getPositionMatrix(); Matrix3f normalMatrix = matrices.peek().getNormalMatrix(); GL11.glEnable(GL11.GL_LINE_SMOOTH); @@ -135,21 +159,18 @@ public class RenderHelper { RenderSystem.setShaderColor(1f, 1f, 1f, 1f); RenderSystem.lineWidth(lineWidth); RenderSystem.enableBlend(); - RenderSystem.blendFunc(SrcFactor.SRC_ALPHA, DstFactor.ONE_MINUS_SRC_ALPHA); + RenderSystem.defaultBlendFunc(); RenderSystem.disableCull(); RenderSystem.enableDepthTest(); buffer.begin(DrawMode.LINE_STRIP, VertexFormats.LINES); for (int i = 0; i < points.length; i++) { - Vec3d point = points[i]; - Vec3d nextPoint = (i + 1 == points.length) ? points[i - 1] : points[i + 1]; - Vector3f normalVec = new Vector3f((float) nextPoint.getX(), (float) nextPoint.getY(), (float) nextPoint.getZ()).sub((float) point.getX(), (float) point.getY(), (float) point.getZ()).normalize(); - + Vec3d normalVec = points[(i + 1) % points.length].subtract(points[i]).normalize(); buffer - .vertex(projectionMatrix, (float) point.getX(), (float) point.getY(), (float) point.getZ()) + .vertex(positionMatrix, (float) points[i].getX(), (float) points[i].getY(), (float) points[i].getZ()) .color(colorComponents[0], colorComponents[1], colorComponents[2], alpha) - .normal(normalMatrix, normalVec.x, normalVec.y, normalVec.z) + .normal(normalMatrix, (float) normalVec.x, (float) normalVec.y, (float) normalVec.z) .next(); } @@ -158,30 +179,57 @@ public class RenderHelper { matrices.pop(); GL11.glDisable(GL11.GL_LINE_SMOOTH); RenderSystem.lineWidth(1f); - RenderSystem.disableBlend(); + RenderSystem.enableCull(); + } + + public static void renderQuad(WorldRenderContext context, Vec3d[] points, float[] colorComponents, float alpha, boolean throughWalls) { + Vec3d camera = context.camera().getPos(); + MatrixStack matrices = context.matrixStack(); + + matrices.push(); + matrices.translate(-camera.x, -camera.y, -camera.z); + + Tessellator tessellator = RenderSystem.renderThreadTesselator(); + BufferBuilder buffer = tessellator.getBuffer(); + Matrix4f positionMatrix = matrices.peek().getPositionMatrix(); + + RenderSystem.setShader(GameRenderer::getPositionColorProgram); + RenderSystem.setShaderColor(1f, 1f, 1f, 1f); + RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc(); + RenderSystem.disableCull(); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); + + buffer.begin(DrawMode.QUADS, VertexFormats.POSITION_COLOR); + for (int i = 0; i < 4; i++) { + buffer.vertex(positionMatrix, (float) points[i].getX(), (float) points[i].getY(), (float) points[i].getZ()).color(colorComponents[0], colorComponents[1], colorComponents[2], alpha).next(); + } + tessellator.draw(); + RenderSystem.enableCull(); - RenderSystem.disableDepthTest(); + RenderSystem.depthFunc(GL11.GL_LEQUAL); + + matrices.pop(); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, boolean seeThrough) { - renderText(context, text, pos, 1, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, boolean throughWalls) { + renderText(context, text, pos, 1, throughWalls); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, boolean seeThrough) { - renderText(context, text, pos, scale, 0, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, boolean throughWalls) { + renderText(context, text, pos, scale, 0, throughWalls); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, float yOffset, boolean seeThrough) { - renderText(context, text.asOrderedText(), pos, scale, yOffset, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, float yOffset, boolean throughWalls) { + renderText(context, text.asOrderedText(), pos, scale, yOffset, throughWalls); } /** * Renders text in the world space. * - * @param seeThrough Whether the text should be able to be seen through walls or not. + * @param throughWalls whether the text should be able to be seen through walls or not. */ - public static void renderText(WorldRenderContext context, OrderedText text, Vec3d pos, float scale, float yOffset, boolean seeThrough) { + public static void renderText(WorldRenderContext context, OrderedText text, Vec3d pos, float scale, float yOffset, boolean throughWalls) { MatrixStack matrices = context.matrixStack(); Vec3d camera = context.camera().getPos(); TextRenderer textRenderer = client.textRenderer; @@ -201,7 +249,7 @@ public class RenderHelper { BufferBuilder buffer = tessellator.getBuffer(); VertexConsumerProvider.Immediate consumers = VertexConsumerProvider.immediate(buffer); - RenderSystem.depthFunc(seeThrough ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); textRenderer.draw(text, xOffset, yOffset, 0xFFFFFFFF, false, positionMatrix, consumers, TextRenderer.TextLayerType.SEE_THROUGH, 0, LightmapTextureManager.MAX_LIGHT_COORDINATE); consumers.draw(); diff --git a/src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java b/src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java index d824c546..cab18a50 100644 --- a/src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java +++ b/src/main/java/de/hysky/skyblocker/utils/render/title/TitleContainerConfigScreen.java @@ -3,8 +3,13 @@ package de.hysky.skyblocker.utils.render.title; import de.hysky.skyblocker.config.SkyblockerConfig; import de.hysky.skyblocker.config.SkyblockerConfigManager; import de.hysky.skyblocker.utils.render.RenderHelper; +import dev.isxander.yacl3.api.ConfigCategory; +import dev.isxander.yacl3.api.Option; +import dev.isxander.yacl3.api.OptionGroup; +import dev.isxander.yacl3.gui.YACLScreen; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.screen.Screen; +import net.minecraft.client.resource.language.I18n; import net.minecraft.client.util.math.Vector2f; import net.minecraft.text.Text; import net.minecraft.util.Formatting; @@ -21,6 +26,7 @@ public class TitleContainerConfigScreen extends Screen { private float hudX = SkyblockerConfigManager.get().general.titleContainer.x; private float hudY = SkyblockerConfigManager.get().general.titleContainer.y; private final Screen parent; + private boolean changedScale; protected TitleContainerConfigScreen() { this(null); @@ -153,17 +159,32 @@ public class TitleContainerConfigScreen extends Screen { } if (keyCode == GLFW.GLFW_KEY_EQUAL) { SkyblockerConfigManager.get().general.titleContainer.titleContainerScale += 10; + changedScale = true; } if (keyCode == GLFW.GLFW_KEY_MINUS) { SkyblockerConfigManager.get().general.titleContainer.titleContainerScale -= 10; + changedScale = true; } return super.keyPressed(keyCode, scanCode, modifiers); } + @Override public void close() { SkyblockerConfigManager.get().general.titleContainer.x = (int) hudX; SkyblockerConfigManager.get().general.titleContainer.y = (int) hudY; + + //TODO Come up with a better, less hacky solution for this in the future (: + if (parent instanceof YACLScreen yaclScreen) { + ConfigCategory category = yaclScreen.config.categories().stream().filter(cat -> cat.name().getString().equals(I18n.translate("text.autoconfig.skyblocker.category.general"))).findFirst().orElseThrow(); + OptionGroup group = category.groups().stream().filter(grp -> grp.name().getString().equals(I18n.translate("text.autoconfig.skyblocker.option.general.titleContainer"))).findFirst().orElseThrow(); + + Option<?> scaleOpt = group.options().get(0); + + // Refresh the value in the config with the bound value + if (changedScale) scaleOpt.forgetPendingValue(); + } + SkyblockerConfigManager.save(); this.client.setScreen(parent); } |
