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authorAaron <51387595+AzureAaron@users.noreply.github.com>2024-04-28 15:06:24 -0400
committerAaron <51387595+AzureAaron@users.noreply.github.com>2024-04-28 15:06:24 -0400
commit45bcbe967ac58a2dc5ef606381e1653003ac17e3 (patch)
tree65b14c285a6489acdc070f991b1ca9e798829246 /src/main/resources/assets/skyblocker/lang/en_us.json
parent75547cb59396252f8e5bde41181b9f27c655ccf2 (diff)
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Add invisible armour stand toggle and dumping head textures to debug
Diffstat (limited to 'src/main/resources/assets/skyblocker/lang/en_us.json')
-rw-r--r--src/main/resources/assets/skyblocker/lang/en_us.json2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main/resources/assets/skyblocker/lang/en_us.json b/src/main/resources/assets/skyblocker/lang/en_us.json
index fb2d4b64..53b66257 100644
--- a/src/main/resources/assets/skyblocker/lang/en_us.json
+++ b/src/main/resources/assets/skyblocker/lang/en_us.json
@@ -491,6 +491,8 @@
"text.autoconfig.skyblocker.option.general.dontStripSkinAlphaValues": "Correct Transparent Skin Pixels",
"text.autoconfig.skyblocker.option.general.dontStripSkinAlphaValues.@Tooltip": "When enabled, the alpha values of pixels in skin textures are no longer stripped while in Skyblock.\n\nThis results in the \"filler\" pixels on items using Player Heads to now be completely transparent, although this may have some side effects in odd cases.",
+ "skyblocker.debug.toggledShowingInvisibleArmorStands": "Toggled showing invisible armor stands to %s",
+
"skyblocker.bars.config.health": "Health",
"skyblocker.bars.config.defense": "Defense",
"skyblocker.bars.config.intelligence": "Intelligence",