| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-07-26 | Refactor LividColor and Nukekubi head detection | Kevinthegreat | |
| 2024-07-26 | livid fix | Yasin | |
| now it will only highlight the correct livid also after the "change" | |||
| 2024-07-26 | nukekubi head fix | Yasin | |
| 2024-07-26 | fixes #539 #538 | Yasin | |
| The logic of the livid code has been changed. The system checks whether the current color is the same as the last found livid color. The initial color is detected after the first blindness effect + 2 seconds. I also added the bounding box option for livid to make it easier to recognize the correct enemy. I changed default mob glow option to false by and bounding box option to true. | |||
| 2024-07-05 | clean code and implement requested changes | olim | |
| 2024-07-01 | clean imports | olim | |
| 2024-07-01 | add isInCrimson function | olim | |
| 2024-07-01 | add force test helpder | olim | |
| add helper for the force test. unsure if timer is correct. sometimes last to long? | |||
| 2024-07-01 | initial commit | olim | |
| detection of when the player is in the dojo and the helper for the discipline is implemented | |||
| 2024-05-08 | pluralize slayer, helper and pulzzlesolver | Yasin | |
| 2024-05-08 | debloat SkyblockerConfig.java + translate change | Yasin | |
| removed text.autoconfig. prefix new way is skyblocker.option. | |||
| 2024-04-28 | Add invisible armour stand toggle and dumping head textures to debug | Aaron | |
| 2024-04-26 | Refactor updated code | Kevinthegreat | |
| 2024-04-26 | Fix Nukekubi Head Highlight | Aaron | |
| 2024-04-26 | Refactor MobGlow and MobBoundingBoxes to use pattern matching | Aaron | |
| 2024-04-26 | 24w09a | Aaron | |
| 2024-04-20 | Starred Mob Boxes (#647) | Aaron | |
| 2024-03-18 | Add Yang Glyph Notification (#594) | Kevin | |
| 2024-02-15 | Add End HUD Widget (#524) | viciscat | |
| 2024-01-23 | add extra check | akarahdev | |
| 2024-01-22 | Refactor MobGlow | Kevinthegreat | |
| 2024-01-22 | guh | Kevinthegreat | |
| 2024-01-22 | again! | akarahdev | |
| 2024-01-22 | refactor variable names | akarahdev | |
| 2024-01-22 | finish up | akarahdev | |
| 2024-01-22 | add nukekubi glow coloring | akarahdev | |
| 2024-01-22 | improve nukekubi highlighting | akarahdev | |
| 2024-01-22 | test | akarahdev | |
| 2023-12-31 | Improve occlusion culling accuracy (#464) | Aaron | |
| 2023-11-11 | Repackage MobGlow | Aaron | |
| I forgot to put the new entity package under skyblock | |||
