Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-07-26 | Half-Eaten Carrot | Yasin | |
add "Half-Eaten Carrot" Collection support | |||
2024-07-25 | Make ChocolateFactorySolver a singleton to fix tooltip not working (#863) | Rime | |
h | |||
2024-07-24 | Rename slot text option to slotTextMode | Kevinthegreat | |
2024-07-22 | Code review part 1 | Kevinthegreat | |
2024-07-22 | Clean up rebased code | Kevinthegreat | |
2024-07-22 | Change tooltip manager to allow adding tooltips on non-handled screens | Rime | |
2024-07-22 | Rebase onto master | Rime | |
2024-07-22 | Change slot text to have multiple states | Rime | |
The enum SlotTextState is very self-descriptive if you wonder what the states are | |||
2024-07-22 | Oops, missed a few | Rime | |
2024-07-22 | Rename AbstractContainerMatcher and its extending interfaces to remove the ↵ | Rime | |
`Abstract` prefix and rename simple implementations with a `Simple` prefix | |||
2024-07-22 | A lot of stuff. | Rime | |
- Refactored SlotTextAdders to take in ItemStack and int slotId rather than Slot - Refactored the renderSlotText method from HandledScreenMixin into SlotTextManager and added an overloading function that takes in the itemstack, slot id, x and y and the previous function with the Slot parameter just delegates to it with the relevant fields from that Slot object - As a result of the above 2 changes the logic in CommunityShopAdder had to be changed too, now it figures out the screen from the method calls to `getText` rather than the Slot's inventory. - Fixed slot text not being rendered in backpack preview - Added private constructor for BackpackPreview (because it's all static methods anyway) | |||
2024-07-22 | Refactor container matcher implementations into interfaces | Rime | |
2024-07-18 | Update Attribute Short Names (#844) | Aaron | |
2024-07-18 | EssenceShopPrice feature (#737) | UpFault | |
Added EssenceShopPrice Feature, moved concatenate methods from ChocolateFactorySolver to Utils as they most likely will be used many times Co-authored-by: Rime <81419447+Emirlol@users.noreply.github.com> Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> | |||
2024-07-14 | Merge pull request #834 from Emirlol/command-changes | Kevin | |
Add some custom command argument types | |||
2024-07-14 | Merge pull request #804 from Vricken/slottext-additions | Kevin | |
Change colo(u)r for max collections and skills slot text | |||
2024-07-11 | Add color argument types and update usages | Rime | |
2024-07-11 | Reformat CustomArmorDyeColors | Rime | |
2024-07-11 | Change the bz order helper to only show one icon at a time | Rime | |
Also adds some convenience methods to SlotText to make the `SlotTextAdder` logic more readable | |||
2024-07-10 | Refactor the bz order helper to display slot text instead of highlights | Rime | |
Also removes the coloring schema option as that's not relevant anymore. Or rather, there's no reasonable way to display the order type anymore without making the item impossible to see. | |||
2024-07-10 | Add reorder helper that copies the number of items to clipboard | Rime | |
2024-07-10 | Whoops, missed one | Rime | |
2024-07-08 | Merge pull request #817 from Emirlol/fix-pet-slot-text | Kevin | |
Fix PetLevelAdder working incorrectly in the sea creatures guide | |||
2024-07-08 | Multiply npc price tooltip by the amount of items in the sack (#782) | Rime | |
2024-07-08 | Merge pull request #781 from BigloBot/Craft-Cost-Tooltip | Kevin | |
Add Craft Cost Tooltip | |||
2024-07-06 | Better sack support ig | nmccullagh | |
2024-07-06 | feedback2 | nmccullagh | |
2024-07-05 | rift and more async idk | viciscat | |
2024-07-05 | add exception handling for null cases | nmccullagh | |
2024-07-05 | Fix equipment initialization and refactor tooltip rendering | Kevinthegreat | |
2024-07-05 | schedule cache invalidation with price updates, and with config changes | nmccullagh | |
2024-07-05 | add a 30s persistent cache | nmccullagh | |
2024-07-04 | Change the pet detection logic to use `ItemUtils#getItemId` instead | Rime | |
2024-07-04 | hasStack | viciscat | |
2024-07-04 | mhm | viciscat | |
2024-07-03 | start replacing slots with normal rendering | viciscat | |
2024-07-03 | private constructor real | viciscat | |
2024-07-03 | yea | viciscat | |
2024-07-03 | stop the slot invasion | viciscat | |
2024-07-03 | equipment in inventory | viciscat | |
2024-07-02 | Fix PetLevelAdder working incorrectly in the sea creatures guide | Rime | |
2024-07-01 | Fix wrong icon being shown when the player has enough gems to instantly ↵ | Rime | |
upgrade (#814) | |||
2024-07-01 | lets not assume 1 output | nmccullagh | |
2024-06-26 | fixes #803 | Yasin | |
2024-06-26 | Replace writing with golden number so it is less overwhelming | Vricken | |
2024-06-26 | Add max writing to slot text for skills. | Vricken | |
2024-06-26 | Add max writing to slot text for collections. | Vricken | |
2024-06-26 | add max recursion. Probs shoulda done this anyway. Also stops NEU Recipes ↵ | nmccullagh | |
that arent recipes from blowing up the game | |||
2024-06-26 | recursion hurts my head | nmccullagh | |
2024-06-26 | Add Craft Cost Tooltip | nmccullagh | |