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authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-04-13 19:31:35 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-04-13 19:31:35 +0800
commit957eed606234a4bc5e1b847580000a583ab9ee5b (patch)
tree52dc09298d0506e05f76ab82a3e1fea3bbcacf69 /features/cosmetics
parent68129573d5412314b1fecf5b3e576e68bc150ce2 (diff)
downloadSoopyV2-957eed606234a4bc5e1b847580000a583ab9ee5b.tar.gz
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-dungeon map border and background
-guild event lb command (sbg event only)
Diffstat (limited to 'features/cosmetics')
-rw-r--r--features/cosmetics/cosmetic/dragon/dragonWings.js56
1 files changed, 35 insertions, 21 deletions
diff --git a/features/cosmetics/cosmetic/dragon/dragonWings.js b/features/cosmetics/cosmetic/dragon/dragonWings.js
index add23d1..0d7341f 100644
--- a/features/cosmetics/cosmetic/dragon/dragonWings.js
+++ b/features/cosmetics/cosmetic/dragon/dragonWings.js
@@ -35,7 +35,7 @@ class DragonWings extends Cosmetic {
onRenderEntity(ticks, isInGui){
- if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer())){
+ if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer()) || this.player.getPlayer()[m.isInvisible]()){
return
}
@@ -71,13 +71,16 @@ class DragonWings extends Cosmetic {
let wingBackAmount = 0
- if(this.player.getPlayer()[f.hurtResistantTime] > 15){ //damage tick
- this.animOffset += 15*timeSince
+ let shouldStandStillWingCurve = true
+
+ if(this.player.getPlayer()[f.hurtResistantTime] > 17){ //damage tick
+ this.animOffset += 25*timeSince
}
// if((this.player === Player &&this.player.getPlayer().field_71075_bZ.field_75100_b) || (this.player !== Player && Math.abs(verticleSpeed)<0.2 && !this.player.getPlayer().field_70122_E)){//playerCapabilities.isFlying
if(this.flying){ //flying
+ shouldStandStillWingCurve = false
this.animOffset += 5*timeSince //flap in mid air
flapAmountMultiplyer *= 1.75 //flap harder
@@ -174,6 +177,7 @@ class DragonWings extends Cosmetic {
if(this.player.getPlayer()[m.isSneaking.Entity]()){ //isSneaking
if(this.player.getPlayer()[f.rotationPitch] > 20){
shouldStandingStillWingThing = true
+ shouldStandStillWingCurve = false
changeStandingStillWingThing = Math.max(0,this.player.getPlayer()[f.rotationPitch]/600)
}
}
@@ -182,7 +186,6 @@ class DragonWings extends Cosmetic {
if(shouldStandingStillWingThing){
wing[f.rotateAngleY] = 0.25+(changeStandingStillWingThing)*3
}
-
if(this.player.getPlayer()[m.isPlayerSleeping]()){ //player in bed
try{ //try catch incase no bed at that location
@@ -209,26 +212,18 @@ class DragonWings extends Cosmetic {
}
// console.log(rotation)
// console.log(World.getBlockAt(this.player.getX(), this.player.getY(), this.player.getZ()).getState().func_177229_b(FACING))
- Tessellator.translate(0, 0.75-this.settings.scale*100,0)
Tessellator.rotate(rotation, 0, 1, 0)
+ }catch(e){}
+ Tessellator.translate(0, -this.settings.scale*25,0)
- wing[f.rotateAngleX] = 0; //rotateAngleX
+ wing[f.rotateAngleX] = 0; //rotateAngleX
- wing[f.rotateAngleZ] = (-0.5+Math.sin(this.animOffset/5)*0.1)*this.settings.scale*100; //rotateAngleZ
+ wing[f.rotateAngleZ] = (-0.45+Math.sin(this.animOffset/5)*0.03); //rotateAngleZ
-
- wingTip[f.rotateAngleZ] = -2.20+Math.sin(this.animOffset/5)*0.1
- }catch(e){}
+
+ wingTip[f.rotateAngleZ] = -2.5+Math.sin(this.animOffset/5)*0.03
}else if(wingBackAmount === 0){
//tilt
- let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3) //When go faster tilt wing back so its in direction of wind
-
-
- if(shouldStandingStillWingThing){
- wing_tilt_offset += (changeStandingStillWingThing)*4
- }
-
- wing[f.rotateAngleX] = 0.75 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset; //rotateAngleX
let wing_goback_amount = 0.15/(Math.min(1, horisontalSpeed)*3+0.25)
@@ -241,6 +236,15 @@ class DragonWings extends Cosmetic {
temp_wing_thing += changeStandingStillWingThing*50
}
+ let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3)+0.3 //When go faster tilt wing back so its in direction of wind
+
+
+ if(shouldStandingStillWingThing){
+ wing_tilt_offset += (changeStandingStillWingThing)*4
+ }
+
+ wing[f.rotateAngleX] = 0.85 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset-(flapAmountMultiplyer-1)/3; //rotateAngleX
+
let temp_horis_wingthing = 0
if(shouldStandingStillWingThing){
temp_horis_wingthing = -(changeStandingStillWingThing)*0.75
@@ -248,8 +252,9 @@ class DragonWings extends Cosmetic {
wing[f.rotateAngleZ] = (Math.sin(this.animOffset)/temp_wing_thing + 0.125) * wing_goback_amount*(1+(flapAmountMultiplyer-1)*1)*flapAmountMultiplyerNoEnd -0.4-wing_tilt_offset/3+temp_horis_wingthing+flapMainOffsetThing; //rotateAngleZ
-
- wingTip[f.rotateAngleZ] = -((Math.sin((this.animOffset+1.5+(1-temp_wing_thing)/8.5))/(1+(temp_wing_thing-1)/3) + 0.5)) * 0.75*(1+(flapAmountMultiplyer-1)*1)/(1+temp_horis_wingthing) - (1-flapAmountMultiplyer)*2-(1-temp_wing_thing)/10+wingEndOffsetThing; //rotateAngleZ
+ let standStillCurveThing = shouldStandStillWingCurve?(2-flapAmountMultiplyer)*0.5:0
+
+ wingTip[f.rotateAngleZ] = standStillCurveThing-((Math.sin((this.animOffset+1.5+(1-temp_wing_thing)/8.5))/(1+(temp_wing_thing-1)/3) + 0.5)) * 0.75*(1+(flapAmountMultiplyer-1)*1)/(1+temp_horis_wingthing) - (1-flapAmountMultiplyer)*2-(1-temp_wing_thing)/10+wingEndOffsetThing; //rotateAngleZ
}else{
//tilt
let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3) //When go faster tilt wing back so its in direction of wind
@@ -310,6 +315,8 @@ class DragonWings extends Cosmetic {
return
}
+ if(this.player.getPlayer()[m.isPlayerSleeping]()) return
+
let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]),(this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ]))
@@ -434,4 +441,11 @@ function getField(e, field){
field2.setAccessible(true)
return field2.get(e)
-} \ No newline at end of file
+}
+
+let a = 0
+
+register("command", (val)=>{
+ a = parseFloat(val)
+ ChatLib.chat("Set a to " + a)
+}).setName("seta", true) \ No newline at end of file